Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-09-06 16:12:51 +02:00
Add /tracemask. (#474)
Allows setting a mask used for block traces. This allows brush tools to pass through various materials, such as water (e.g. `/tracemask #solid` or `/tracemask !air,water`) before starting to build. By default, a null mask is equivalent to #existing (original behavior). https://gfycat.com/ImmaculateFrayedCockatiel
Dieser Commit ist enthalten in:
Ursprung
d0ef56326a
Commit
7b47d9a945
@ -21,7 +21,6 @@
|
||||
|
||||
package com.sk89q.worldedit.bukkit;
|
||||
|
||||
import com.sk89q.util.StringUtil;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
@ -33,7 +32,6 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerCommandSendEvent;
|
||||
import org.bukkit.event.player.PlayerGameModeChangeEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
@ -55,12 +53,6 @@ public class WorldEditListener implements Listener {
|
||||
|
||||
private WorldEditPlugin plugin;
|
||||
|
||||
/**
|
||||
* Called when a player plays an animation, such as an arm swing
|
||||
*
|
||||
* @param event Relevant event details
|
||||
*/
|
||||
|
||||
/**
|
||||
* Construct the object;
|
||||
*
|
||||
@ -112,12 +104,8 @@ public class WorldEditListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
if (event.getHand() == EquipmentSlot.OFF_HAND) {
|
||||
return; // TODO api needs to be able to get either hand depending on event
|
||||
// for now just ignore all off hand interacts
|
||||
}
|
||||
} catch (NoSuchMethodError | NoSuchFieldError ignored) {
|
||||
if (event.getHand() == EquipmentSlot.OFF_HAND) {
|
||||
return;
|
||||
}
|
||||
|
||||
final Player player = plugin.wrapPlayer(event.getPlayer());
|
||||
@ -143,7 +131,6 @@ public class WorldEditListener implements Listener {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
|
||||
} else if (action == Action.RIGHT_CLICK_BLOCK) {
|
||||
final Block clickedBlock = event.getClickedBlock();
|
||||
final Location pos = new Location(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ());
|
||||
|
@ -51,7 +51,7 @@ public class ToolUtilCommands {
|
||||
@CommandPermissions("worldedit.superpickaxe")
|
||||
public void togglePickaxe(Player player, LocalSession session,
|
||||
@Arg(desc = "The new super pickaxe state", def = "")
|
||||
Boolean superPickaxe) throws WorldEditException {
|
||||
Boolean superPickaxe) {
|
||||
boolean hasSuperPickAxe = session.hasSuperPickAxe();
|
||||
if (superPickaxe != null && superPickaxe == hasSuperPickAxe) {
|
||||
player.printError("Super pickaxe already " + (superPickaxe ? "enabled" : "disabled") + ".");
|
||||
@ -75,11 +75,10 @@ public class ToolUtilCommands {
|
||||
public void mask(Player player, LocalSession session,
|
||||
@Arg(desc = "The mask to set", def = "")
|
||||
Mask mask) throws WorldEditException {
|
||||
session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType()).setMask(mask);
|
||||
if (mask == null) {
|
||||
session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType()).setMask(null);
|
||||
player.print("Brush mask disabled.");
|
||||
} else {
|
||||
session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType()).setMask(mask);
|
||||
player.print("Brush mask set.");
|
||||
}
|
||||
}
|
||||
@ -122,4 +121,20 @@ public class ToolUtilCommands {
|
||||
session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType()).setSize(size);
|
||||
player.print("Brush size set.");
|
||||
}
|
||||
|
||||
@Command(
|
||||
name = "tracemask",
|
||||
desc = "Set the mask used to stop tool traces"
|
||||
)
|
||||
@CommandPermissions("worldedit.brush.options.tracemask")
|
||||
public void traceMask(Player player, LocalSession session,
|
||||
@Arg(desc = "The trace mask to set", def = "")
|
||||
Mask mask) throws WorldEditException {
|
||||
session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType()).setTraceMask(mask);
|
||||
if (mask == null) {
|
||||
player.print("Trace mask disabled.");
|
||||
} else {
|
||||
player.print("Trace mask set.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,7 +34,6 @@ import com.sk89q.worldedit.extent.inventory.BlockBag;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.function.mask.MaskIntersection;
|
||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||
import com.sk89q.worldedit.session.request.Request;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@ -47,6 +46,7 @@ public class BrushTool implements TraceTool {
|
||||
protected static int MAX_RANGE = 500;
|
||||
protected int range = -1;
|
||||
private Mask mask = null;
|
||||
private Mask traceMask = null;
|
||||
private Brush brush = new SphereBrush();
|
||||
@Nullable
|
||||
private Pattern material;
|
||||
@ -86,6 +86,24 @@ public class BrushTool implements TraceTool {
|
||||
this.mask = filter;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the mask used for identifying where to stop traces.
|
||||
*
|
||||
* @return the mask used to stop block traces
|
||||
*/
|
||||
public @Nullable Mask getTraceMask() {
|
||||
return mask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the block mask used for identifying where to stop traces.
|
||||
*
|
||||
* @param traceMask the mask used to stop block traces
|
||||
*/
|
||||
public void setTraceMask(@Nullable Mask traceMask) {
|
||||
this.traceMask = traceMask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the brush.
|
||||
*
|
||||
@ -162,8 +180,7 @@ public class BrushTool implements TraceTool {
|
||||
|
||||
@Override
|
||||
public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session) {
|
||||
Location target = null;
|
||||
target = player.getBlockTrace(getRange(), true);
|
||||
Location target = player.getBlockTrace(getRange(), true, traceMask);
|
||||
|
||||
if (target == null) {
|
||||
player.printError("No block in sight!");
|
||||
|
@ -25,6 +25,7 @@ import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import com.sk89q.worldedit.extension.platform.Platform;
|
||||
import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.regions.RegionSelector;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
@ -58,7 +59,6 @@ public class DistanceWand extends BrushTool implements DoubleActionTraceTool {
|
||||
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -78,12 +78,13 @@ public class DistanceWand extends BrushTool implements DoubleActionTraceTool {
|
||||
return false;
|
||||
}
|
||||
|
||||
public Location getTarget(Player player) {
|
||||
private Location getTarget(Player player) {
|
||||
Location target;
|
||||
Mask mask = getTraceMask();
|
||||
if (this.range > -1) {
|
||||
target = player.getBlockTrace(getRange(), true);
|
||||
target = player.getBlockTrace(getRange(), true, mask);
|
||||
} else {
|
||||
target = player.getBlockTrace(MAX_RANGE);
|
||||
target = player.getBlockTrace(MAX_RANGE, false, mask);
|
||||
}
|
||||
|
||||
if (target == null) {
|
||||
|
@ -26,6 +26,7 @@ import com.sk89q.worldedit.MaxChangedBlocksException;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import com.sk89q.worldedit.extension.platform.Platform;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
@ -91,8 +92,14 @@ public class LongRangeBuildTool extends BrushTool implements DoubleActionTraceTo
|
||||
return false;
|
||||
}
|
||||
|
||||
public Location getTargetFace(Player player) {
|
||||
Location target = player.getBlockTraceFace(getRange(), true);
|
||||
private Location getTargetFace(Player player) {
|
||||
Location target;
|
||||
Mask mask = getTraceMask();
|
||||
if (this.range > -1) {
|
||||
target = player.getBlockTrace(getRange(), true, mask);
|
||||
} else {
|
||||
target = player.getBlockTrace(MAX_RANGE, false, mask);
|
||||
}
|
||||
|
||||
if (target == null) {
|
||||
player.printError("No block in sight!");
|
||||
|
@ -23,6 +23,7 @@ import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.blocks.BaseItemStack;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import com.sk89q.worldedit.extent.inventory.BlockBag;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.Vector3;
|
||||
import com.sk89q.worldedit.util.Direction;
|
||||
@ -210,6 +211,17 @@ public interface Player extends Entity, Actor {
|
||||
*/
|
||||
Location getBlockTrace(int range, boolean useLastBlock);
|
||||
|
||||
/**
|
||||
* Get the point of the block being looked at. May return null.
|
||||
* Will return the farthest away block before matching the stop mask if useLastBlock is true and no other block is found.
|
||||
*
|
||||
* @param range how far to checks for blocks
|
||||
* @param useLastBlock try to return the last valid block not matching the stop mask found
|
||||
* @param stopMask the mask used to determine when to stop tracing
|
||||
* @return point
|
||||
*/
|
||||
Location getBlockTrace(int range, boolean useLastBlock, @Nullable Mask stopMask);
|
||||
|
||||
/**
|
||||
* Get the face that the player is looking at.
|
||||
*
|
||||
@ -219,6 +231,16 @@ public interface Player extends Entity, Actor {
|
||||
*/
|
||||
Location getBlockTraceFace(int range, boolean useLastBlock);
|
||||
|
||||
/**
|
||||
* Get the face that the player is looking at.
|
||||
*
|
||||
* @param range the range
|
||||
* @param useLastBlock try to return the last valid block not matching the stop mask found
|
||||
* @param stopMask the mask used to determine when to stop tracing
|
||||
* @return a face
|
||||
*/
|
||||
Location getBlockTraceFace(int range, boolean useLastBlock, @Nullable Mask stopMask);
|
||||
|
||||
/**
|
||||
* Get the point of the block being looked at. May return null.
|
||||
*
|
||||
|
@ -23,6 +23,7 @@ import com.sk89q.worldedit.NotABlockException;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.internal.cui.CUIEvent;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.Vector3;
|
||||
@ -41,6 +42,7 @@ import com.sk89q.worldedit.world.gamemode.GameModes;
|
||||
import com.sk89q.worldedit.world.item.ItemType;
|
||||
import com.sk89q.worldedit.world.item.ItemTypes;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.io.File;
|
||||
|
||||
/**
|
||||
@ -323,13 +325,29 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
|
||||
|
||||
@Override
|
||||
public Location getBlockTrace(int range, boolean useLastBlock) {
|
||||
TargetBlock tb = new TargetBlock(this, range, 0.2);
|
||||
return (useLastBlock ? tb.getAnyTargetBlock() : tb.getTargetBlock());
|
||||
return getBlockTrace(range, useLastBlock, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getBlockTraceFace(int range, boolean useLastBlock) {
|
||||
return getBlockTraceFace(range, useLastBlock, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getBlockTrace(int range, boolean useLastBlock, @Nullable Mask stopMask) {
|
||||
TargetBlock tb = new TargetBlock(this, range, 0.2);
|
||||
if (stopMask != null) {
|
||||
tb.setStopMask(stopMask);
|
||||
}
|
||||
return (useLastBlock ? tb.getAnyTargetBlock() : tb.getTargetBlock());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getBlockTraceFace(int range, boolean useLastBlock, @Nullable Mask stopMask) {
|
||||
TargetBlock tb = new TargetBlock(this, range, 0.2);
|
||||
if (stopMask != null) {
|
||||
tb.setStopMask(stopMask);
|
||||
}
|
||||
return (useLastBlock ? tb.getAnyTargetBlockFace() : tb.getTargetBlockFace());
|
||||
}
|
||||
|
||||
|
@ -45,7 +45,8 @@ public class RequestExtent implements Extent {
|
||||
if (request == null || !request.isValid()) {
|
||||
request = Request.request();
|
||||
}
|
||||
return request.getEditSession();
|
||||
final EditSession editSession = request.getEditSession();
|
||||
return editSession == null ? request.getWorld() : editSession;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -20,10 +20,15 @@
|
||||
package com.sk89q.worldedit.util;
|
||||
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.function.mask.SolidBlockMask;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.Vector3;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* This class uses an inefficient method to figure out what block a player
|
||||
* is looking towards.
|
||||
@ -33,7 +38,8 @@ import com.sk89q.worldedit.world.World;
|
||||
*/
|
||||
public class TargetBlock {
|
||||
|
||||
private World world;
|
||||
private final World world;
|
||||
|
||||
private int maxDistance;
|
||||
private double checkDistance, curDistance;
|
||||
private BlockVector3 targetPos = BlockVector3.ZERO;
|
||||
@ -41,6 +47,11 @@ public class TargetBlock {
|
||||
private BlockVector3 prevPos = BlockVector3.ZERO;
|
||||
private Vector3 offset = Vector3.ZERO;
|
||||
|
||||
// the mask which dictates when to stop a trace - defaults to stopping at non-air blocks
|
||||
private Mask stopMask;
|
||||
// the mask which dictates when to stop a solid block trace - default to BlockMaterial#isMovementBlocker
|
||||
private Mask solidMask;
|
||||
|
||||
/**
|
||||
* Constructor requiring a player, uses default values
|
||||
*
|
||||
@ -50,6 +61,8 @@ public class TargetBlock {
|
||||
this.world = player.getWorld();
|
||||
this.setValues(player.getLocation().toVector(), player.getLocation().getYaw(), player.getLocation().getPitch(),
|
||||
300, 1.65, 0.2);
|
||||
this.stopMask = new ExistingBlockMask(world);
|
||||
this.solidMask = new SolidBlockMask(world);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -62,6 +75,36 @@ public class TargetBlock {
|
||||
public TargetBlock(Player player, int maxDistance, double checkDistance) {
|
||||
this.world = player.getWorld();
|
||||
this.setValues(player.getLocation().toVector(), player.getLocation().getYaw(), player.getLocation().getPitch(), maxDistance, 1.65, checkDistance);
|
||||
this.stopMask = new ExistingBlockMask(world);
|
||||
this.solidMask = new SolidBlockMask(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the mask used for determine where to stop traces.
|
||||
* Setting to null will restore the default.
|
||||
*
|
||||
* @param stopMask the mask used to stop traces
|
||||
*/
|
||||
public void setStopMask(@Nullable Mask stopMask) {
|
||||
if (stopMask == null) {
|
||||
this.stopMask = new ExistingBlockMask(world);
|
||||
} else {
|
||||
this.stopMask = stopMask;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the mask used for determine where to stop solid block traces.
|
||||
* Setting to null will restore the default.
|
||||
*
|
||||
* @param solidMask the mask used to stop solid block traces
|
||||
*/
|
||||
public void setSolidMask(@Nullable Mask solidMask) {
|
||||
if (solidMask == null) {
|
||||
this.solidMask = new SolidBlockMask(world);
|
||||
} else {
|
||||
this.solidMask = solidMask;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -79,7 +122,7 @@ public class TargetBlock {
|
||||
this.checkDistance = checkDistance;
|
||||
this.curDistance = 0;
|
||||
xRotation = (xRotation + 90) % 360;
|
||||
yRotation = yRotation * -1;
|
||||
yRotation *= -1;
|
||||
|
||||
double h = (checkDistance * Math.cos(Math.toRadians(yRotation)));
|
||||
|
||||
@ -102,15 +145,15 @@ public class TargetBlock {
|
||||
boolean searchForLastBlock = true;
|
||||
Location lastBlock = null;
|
||||
while (getNextBlock() != null) {
|
||||
if (world.getBlock(targetPos).getBlockType().getMaterial().isAir()) {
|
||||
if (stopMask.test(targetPos)) {
|
||||
break;
|
||||
} else {
|
||||
if (searchForLastBlock) {
|
||||
lastBlock = getCurrentBlock();
|
||||
if (lastBlock.getBlockY() <= 0 || lastBlock.getBlockY() >= world.getMaxY()) {
|
||||
searchForLastBlock = false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
Location currentBlock = getCurrentBlock();
|
||||
@ -124,7 +167,8 @@ public class TargetBlock {
|
||||
* @return Block
|
||||
*/
|
||||
public Location getTargetBlock() {
|
||||
while (getNextBlock() != null && world.getBlock(targetPos).getBlockType().getMaterial().isAir()) ;
|
||||
//noinspection StatementWithEmptyBody
|
||||
while (getNextBlock() != null && !stopMask.test(targetPos)) ;
|
||||
return getCurrentBlock();
|
||||
}
|
||||
|
||||
@ -135,7 +179,8 @@ public class TargetBlock {
|
||||
* @return Block
|
||||
*/
|
||||
public Location getSolidTargetBlock() {
|
||||
while (getNextBlock() != null && !world.getBlock(targetPos).getBlockType().getMaterial().isMovementBlocker()) ;
|
||||
//noinspection StatementWithEmptyBody
|
||||
while (getNextBlock() != null && !solidMask.test(targetPos)) ;
|
||||
return getCurrentBlock();
|
||||
}
|
||||
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren