Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Merge remote-tracking branch 'origin/1.15' into 1.15
Dieser Commit ist enthalten in:
Commit
77dfdf111a
@ -9,7 +9,7 @@ FAWE is a fork of WorldEdit that has huge speed and memory improvements and cons
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## Links
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* [Spigot Page](https://www.spigotmc.org/threads/fast-async-worldedit.100104/)
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* [Discord](https://discord.gg/ngZCzbU)
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* [Discord](https://discord.gg/KxkjDVg)
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* [Wiki](https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/wiki)
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* [Report Issue](https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/issues)
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@ -38,4 +38,4 @@ $ gradlew build
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Have an idea for an optimization, or a cool feature?
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- We will accept most PR's
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- Let us know what you've tested / what may need further testing
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- If you need any help, create a ticket or discuss on [Discord](https://discord.gg/ngZCzbU)
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- If you need any help, create a ticket or discuss on [Discord](https://discord.gg/KxkjDVg)
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@ -9,7 +9,7 @@ logger.lifecycle("""
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1) Read COMPILING.md if you haven't yet
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2) Try running 'build' in a separate Gradle run
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3) Use gradlew and not gradle
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4) If you still need help, ask on Discord! https://discord.gg/ngZCzbU
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4) If you still need help, ask on Discord! https://discord.gg/KxkjDVg
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Output files will be in [subproject]/build/libs
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*******************************************
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@ -7,4 +7,4 @@ Note: Legally you should not release things to the public domain as not
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all countries have the concept of public domain in their copyright law.
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You can also post your scripts here:
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https://discord.gg/YKbmj7V or http://forum.sk89q.com/forums/craftscripts.6/
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https://discord.gg/KxkjDVg or http://forum.sk89q.com/forums/craftscripts.6/
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@ -366,7 +366,7 @@ tips:
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tip_biome_pattern: 'Tipp: Das #biome[forest] Muster kann in jedem Befehl genutzt
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werden'
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tip_biome_mask: 'Tipp: Beschränke ein Biom mit der `$jungle` Maske'
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tip_discord: Du benötigst Hilfe mit FAWE? https://discord.gg/ngZCzbU
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tip_discord: Du benötigst Hilfe mit FAWE? https://discord.gg/KxkjDVg
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tip_replace_regex: 'Tipp: Ersetze mit regex: //replace .*_log <pattern>'
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tip_replace_regex_2: 'Tipp: Ersetze mit regex: //replace .*stairs[facing=(north|south)]
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<pattern>'
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@ -333,7 +333,7 @@ tips:
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tip_select_connected: Astuce, Sélectionner tous les blocs connectés avec //sel fuzzy'
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tip_set_pos1: Astuce, Utilisez pos1 comme motif avec //set pos1
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tip_farwand: Astuce, Sélectionnez les points distants avec //farwand.'
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tip_discord: 'Besoin d''aide ? Aide en anglais disponible : https://discord.gg/ngZCzbU'
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tip_discord: 'Besoin d''aide ? Aide en anglais disponible : https://discord.gg/KxkjDVg'
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tip_lazycut: 'Conseil, Il est plus sûr d''utiliser //lazycut'
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tip_fast: 'Astuce, Définir rapidement et sans défaire en utilisant //fas'
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tip_cancel: 'Astuce, Vous pouvez //cancel et éditer en cours de traitement.'
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@ -300,7 +300,7 @@
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"fawe.tips.tip.select.connected": "Tip: Select all connected blocks with //sel fuzzy",
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"fawe.tips.tip.set.pos1": "Tip: Use pos1 as a pattern with //set pos1",
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"fawe.tips.tip.farwand": "Tip: Select distant points with //farwand",
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"fawe.tips.tip.discord": "Need help using FAWE? https://discord.gg/ngZCzbU",
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"fawe.tips.tip.discord": "Need help using FAWE? https://discord.gg/KxkjDVg",
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"fawe.tips.tip.lazycut": "Tip: It is safer to use //lazycut",
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"fawe.tips.tip.fast": "Tip: Set fast and without undo using //fast",
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"fawe.tips.tip.cancel": "Tip: You can //cancel an edit in progress",
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@ -363,4 +363,4 @@ tips:
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worden'
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tip_biome_mask: 'Tip: Er wordt een restrictie geplaatst op de biome met `$jungle`
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mask'
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tip_discord: Heb je hulp nodig bij FAWE? https://discord.gg/ngZCzbU
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tip_discord: Heb je hulp nodig bij FAWE? https://discord.gg/KxkjDVg
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@ -3,7 +3,7 @@ modLoader="javafml"
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# A version range to match for said mod loader - for regular FML @Mod it will be the minecraft version (without the 1.)
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loaderVersion="[24,)"
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# A URL to refer people to when problems occur with this mod
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issueTrackerURL="https://discord.gg/enginehub"
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issueTrackerURL="https://discord.gg/KxkjDVg"
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# A URL for the "homepage" for this mod, displayed in the mod UI
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displayURL="https://worldedit.enginehub.org/"
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# A file name (in the root of the mod JAR) containing a logo for display
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