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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 18:40:05 +01:00

prevent players being teleported down a single block after some edits

Dieser Commit ist enthalten in:
dordsor21 2020-07-03 16:56:20 +01:00
Ursprung e2ab87cc07
Commit 77204df3f0
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 1E53E88969FFCF0B

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@ -161,12 +161,16 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
Extent world = searchPos.getExtent(); Extent world = searchPos.getExtent();
int x = searchPos.getBlockX(); int x = searchPos.getBlockX();
int y = Math.max(0, searchPos.getBlockY()); int y = Math.max(0, searchPos.getBlockY());
int origY = y;
int yPlusSearchHeight = y + WorldEdit.getInstance().getConfiguration().defaultVerticalHeight;
int z = searchPos.getBlockZ(); int z = searchPos.getBlockZ();
int maxY = Math.min(255, yPlusSearchHeight) + 2;
byte free = 0; byte free = 0;
BlockVector3 mutablePos = MutableBlockVector3.ZERO; BlockVector3 mutablePos = MutableBlockVector3.ZERO;
while (y <= world.getMaximumPoint().getBlockY() + 2) { while (y <= maxY) {
if (!world.getBlock(mutablePos.setComponents(x, y, z)).getBlockType().getMaterial() if (!world.getBlock(mutablePos.setComponents(x, y, z)).getBlockType().getMaterial()
.isMovementBlocker()) { .isMovementBlocker()) {
++free; ++free;
@ -175,10 +179,10 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
} }
if (free == 2) { if (free == 2) {
final BlockVector3 pos = mutablePos.setComponents(x, y - 2, z); if (y - 1 != origY) {
final BlockState state = world.getBlock(pos); setPosition(Vector3.at(x + 0.5, y - 2 + 1, z + 0.5));
setPosition(Vector3.at(x + 0.5, y - 2 + BlockTypeUtil.centralTopLimit(state), z + 0.5)); return;
return; }
} }
++y; ++y;