Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Worked around changes in hMod regarding chests.
Dieser Commit ist enthalten in:
Ursprung
912468f8a1
Commit
7499a04e65
@ -123,17 +123,7 @@ public class EditSession {
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// Chests
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} else if (block instanceof ChestBlock) {
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ChestBlock chestBlock = (ChestBlock)block;
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BaseItem blankItem = new BaseItem((short)1);
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Map<Byte,Countable<BaseItem>> items = chestBlock.getItems();
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for (byte i = 0; i <= 26; i++) {
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Countable<BaseItem> item = items.get(i);
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if (item != null) {
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ServerInterface.setChestSlot(pt, i, item.getID(),
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item.getAmount());
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} else {
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ServerInterface.setChestSlot(pt, i, blankItem, 0);
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}
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}
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ServerInterface.setChestContents(pt, chestBlock.getItems());
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// Mob spawners
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} else if (block instanceof MobSpawnerBlock) {
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MobSpawnerBlock mobSpawnerblock = (MobSpawnerBlock)block;
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@ -248,7 +238,8 @@ public class EditSession {
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return new SignBlock(type, data, text);
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// Chest
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} else if (type == 54) {
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Map<Byte,Countable<BaseItem>> items = ServerInterface.getChestContents(pt);
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Map<Byte,Countable<BaseItem>> items =
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ServerInterface.getChestContents(pt);
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return new ChestBlock(data, items);
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// Mob spawner
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} else if (type == 52) {
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@ -19,6 +19,8 @@
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BlockType;
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import java.util.logging.Logger;
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import java.util.Map;
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import java.util.HashMap;
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@ -126,28 +128,34 @@ public class ServerInterface {
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}
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/**
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* Gets the contents of chests.
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* Gets the contents of chests. Will return null if the chest does not
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* really exist or it is the second block for a double chest.
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*
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* @param pt
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* @return
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*/
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public static Map<Byte,Countable<BaseItem>> getChestContents(Vector pt) {
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ComplexBlock cblock = etc.getServer().getComplexBlock(
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ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
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pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (!(cblock instanceof Chest)) {
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Map<Byte,Countable<BaseItem>> items;
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Item[] nativeItems;
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if (cblock instanceof Chest) {
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Chest chest = (Chest)cblock;
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nativeItems = chest.getContents();
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} else {
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return null;
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}
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Chest chest = (Chest)cblock;
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Map<Byte,Countable<BaseItem>> items =
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new HashMap<Byte,Countable<BaseItem>>();
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items = new HashMap<Byte,Countable<BaseItem>>();
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for (byte i = 0; i <= 26; i++) {
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Item item = chest.getItemFromSlot(i);
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for (byte i = 0; i < nativeItems.length; i++) {
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Item item = nativeItems[i];
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if (item != null) {
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items.put(i, new Countable<BaseItem>(new BaseItem((short)item.getItemId()),
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item.getAmount()));
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items.put(i,
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new Countable<BaseItem>(
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new BaseItem((short)item.getItemId()), item.getAmount()));
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}
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}
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@ -158,23 +166,29 @@ public class ServerInterface {
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* Sets a chest slot.
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*
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* @param pt
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* @param slot
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* @param item
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* @param amount
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* @param contents
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* @return
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*/
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public static boolean setChestSlot(Vector pt, byte slot, BaseItem item, int amount) {
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ComplexBlock cblock = etc.getServer().getComplexBlock(
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public static boolean setChestContents(Vector pt,
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Map<Byte,Countable<BaseItem>> contents) {
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ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
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pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (!(cblock instanceof Chest)) {
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return false;
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if (cblock instanceof Chest) {
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Chest chest = (Chest)cblock;
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Item[] nativeItems = new Item[contents.size()];
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for (Map.Entry<Byte,Countable<BaseItem>> entry : contents.entrySet()) {
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nativeItems[entry.getKey()] =
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new Item(entry.getValue().getID().getID(),
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entry.getValue().getAmount());
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}
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setContents(chest, nativeItems);
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}
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Chest chest = (Chest)cblock;
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chest.addItem(new Item(item.getID(), amount, slot));
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chest.update();
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return true;
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return false;
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}
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/**
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@ -183,18 +197,36 @@ public class ServerInterface {
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* @param pt
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*/
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public static boolean clearChest(Vector pt) {
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ComplexBlock cblock = etc.getServer().getComplexBlock(
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ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
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pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (!(cblock instanceof Chest)) {
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return false;
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if (cblock instanceof Chest) {
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Chest chest = (Chest)cblock;
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chest.clearContents();
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chest.update();
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return true;
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}
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Chest chest = (Chest)cblock;
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chest.clearContents();
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chest.update();
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return true;
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return false;
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}
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/**
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* Set the contents of an ItemArray.
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*
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* @param itemArray
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* @param contents
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*/
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private static void setContents(ItemArray<?> itemArray, Item[] contents) {
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int size = contents.length;
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for (int i = 0; i < size; i++) {
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if (contents[i] == null) {
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itemArray.removeItem(i);
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} else {
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itemArray.setSlot(contents[i], i);
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}
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}
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}
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/**
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