Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 18:10:08 +01:00
Removed fix for issue #376, since the problem appears to have been fixed on the CraftBukkit side now.
Also cleaned up the input handlers a bit.
Dieser Commit ist enthalten in:
Ursprung
1194f4448e
Commit
71d302c893
@ -75,7 +75,7 @@ public class LocalSession {
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private boolean fastMode = false;
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private Mask mask;
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private TimeZone timezone = TimeZone.getDefault();
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private Boolean jumptoBlock = true;
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//private Boolean jumptoBlock = true;
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/**
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* Construct the object.
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@ -684,20 +684,4 @@ public class LocalSession {
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public void setMask(Mask mask) {
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this.mask = mask;
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}
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/**
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* This is used as a workaround for a bug.
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* It blocks the compass from using the jumpto function after the thru function
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*/
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public void toggleJumptoBlock() {
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this.jumptoBlock = !jumptoBlock;
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}
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/**
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* This is used as a workaround for a bug.
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* @return true if the compass's jumpto function can be used again
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*/
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public Boolean canUseJumpto() {
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return jumptoBlock;
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}
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}
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@ -1015,19 +1015,17 @@ public class WorldEdit {
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* @return
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*/
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public boolean handleArmSwing(LocalPlayer player) {
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LocalSession session = getSession(player);
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if (player.getItemInHand() == config.navigationWand
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&& config.navigationWandMaxDistance > 0
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&& (player.hasPermission("worldedit.navigation.jumpto.tool")
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|| player.hasPermission("worldedit.navigation.jumpto"))) { // TODO: Remove old permission
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// Bug workaround
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// Blocks this from being used after the thru function
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// @TODO do this right or make craftbukkit do it right
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if (!session.canUseJumpto()){
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session.toggleJumptoBlock();
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return true;
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if (player.getItemInHand() == config.navigationWand) {
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if (config.navigationWandMaxDistance <= 0) {
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return false;
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}
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WorldVector pos = player.getSolidBlockTrace(config.navigationWandMaxDistance);
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if (!player.hasPermission("worldedit.navigation.jumpto.tool")
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&& !player.hasPermission("worldedit.navigation.jumpto")) { // TODO: Remove old permission
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return false;
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}
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WorldVector pos = player.getSolidBlockTrace(config.navigationWandMaxDistance);
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if (pos != null) {
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player.findFreePosition(pos);
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} else {
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@ -1036,6 +1034,8 @@ public class WorldEdit {
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return true;
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}
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LocalSession session = getSession(player);
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Tool tool = session.getTool(player.getItemInHand());
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if (tool != null && tool instanceof DoubleActionTraceTool) {
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if (tool.canUse(player)) {
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@ -1043,6 +1043,7 @@ public class WorldEdit {
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return true;
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}
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}
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return false;
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}
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@ -1053,33 +1054,33 @@ public class WorldEdit {
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* @return
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*/
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public boolean handleRightClick(LocalPlayer player) {
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LocalSession session = getSession(player);
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if (player.getItemInHand() == config.navigationWand) {
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if (config.navigationWandMaxDistance <= 0) {
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return false;
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}
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if (!player.hasPermission("worldedit.navigation.thru.tool")
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&& !player.hasPermission("worldedit.navigation.thru")) { // TODO: Remove old permission
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return false;
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}
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if (player.getItemInHand() == config.navigationWand
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&& config.navigationWandMaxDistance > 0
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&& (player.hasPermission("worldedit.navigation.thru.tool")
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|| player.hasPermission("worldedit.navigation.thru"))) { // TODO: Remove old permission
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if (!player.passThroughForwardWall(40)) {
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player.printError("Nothing to pass through!");
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}
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// Bug workaround, so it wont do the Jumpto compass function
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// Right after this teleport
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if (session.canUseJumpto()) {
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session.toggleJumptoBlock();
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}
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return true;
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}
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LocalSession session = getSession(player);
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Tool tool = session.getTool(player.getItemInHand());
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if (tool != null && tool instanceof TraceTool) {
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if (tool.canUse(player)) {
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((TraceTool) tool).actPrimary(server, config, player, session);
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return true;
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}
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}
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return false;
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}
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