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Update the CraftScript README and SUBMITTING files
a095b284c8cebff0caf4f8dbfd8140c595787e76 Co-Authored-By: Matthew Miller <mnmiller1@me.com>
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@ -5,10 +5,9 @@ Example usage:
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/cs maze.js glowstone 10 10
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You may or may not install these scripts -- it is optional. If you are, however,
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place the entire craftscripts/ folder into the respective directory for the platform
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place the entire `craftscripts/` folder into the respective directory for the platform
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that you have installed WorldEdit.
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In order to be able to use CraftScripts, you must install the Rhino JavaScript library.
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The installation page linked above has information about that. More information
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about scripts in general can be found at
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https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/
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about scripts in general can be found [on the WorldEdit docs](https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/)
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contrib/craftscripts/SUBMITTING.md
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contrib/craftscripts/SUBMITTING.md
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@ -0,0 +1,5 @@
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Write a cool script? You can submit a pull request to [our GitHub Repository](https://github.com/IntellectualSites/FastAsyncWorldEdit).
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We will consider your script for inclusion in the FastAsyncWorldEdit repository. CraftScripts in the FastAsyncWorldEdit repository are
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licensed under GPLv3, like the rest of FastAsybcWorldEdit.
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You can also post your scripts on [our Discord](https://discord.gg/KxkjDVg) in the `#sharing-is-caring` channel.
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Write a cool script? Send it to sk89q (somehow) or you can submit a pull
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request on https://github.com/sk89q/worldedit. He will consider your script
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for inclusion in WorldEdit releases. Please license your script with a
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permissive open source license such as GPLv2, MIT, BSD, WTFPL, etc.
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Note: Legally you should not release things to the public domain as not
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all countries have the concept of public domain in their copyright law.
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You can also post your scripts here:
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https://discord.gg/KxkjDVg or http://forum.sk89q.com/forums/craftscripts.6/
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