Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 20:10:06 +01:00
Changed WorldEdit to not set block data for blocks that don't require it.
Dieser Commit ist enthalten in:
Ursprung
780ccd37ec
Commit
6945ddd258
@ -70,6 +70,10 @@ public class EditSession {
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* Random number generator.
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* Random number generator.
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*/
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*/
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private static Random prng = new Random();
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private static Random prng = new Random();
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/**
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* Total number of blocks set over time.
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*/
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private int blockIndex = 0;
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/**
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/**
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* Construct the object with a maximum number of blocks.
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* Construct the object with a maximum number of blocks.
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@ -99,9 +103,13 @@ public class EditSession {
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ServerInterface.clearChest(pt);
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ServerInterface.clearChest(pt);
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}
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}
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boolean result = ServerInterface.setBlockType(pt, block.getID());
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int id = block.getID();
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if (block.getID() != 0) {
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boolean result = ServerInterface.setBlockType(pt, id);
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if (id != 0) {
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if (BlockType.usesData(id)) {
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ServerInterface.setBlockData(pt, block.getData());
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ServerInterface.setBlockData(pt, block.getData());
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}
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// Signs
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// Signs
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if (block instanceof SignBlock) {
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if (block instanceof SignBlock) {
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@ -268,4 +268,37 @@ public enum BlockType {
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|| id == 83 // Reed
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|| id == 83 // Reed
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|| id == 90; // Portal
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|| id == 90; // Portal
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}
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}
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/**
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* Returns true if the block uses its data value.
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*
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* @param id
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* @return
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*/
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public static boolean usesData(int id) {
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return id == 6 // Saplings
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|| id == 8 // Water
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|| id == 9 // Water
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|| id == 10 // Lava
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|| id == 11 // Lava
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|| id == 50 // Torch
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|| id == 53 // Wooden stairs
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|| id == 55 // Redstone wire
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|| id == 59 // Crops
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|| id == 60 // Soil
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|| id == 63 // Sign post
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|| id == 64 // Wooden door
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|| id == 65 // Ladder
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|| id == 66 // Minecart track
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|| id == 67 // Cobblestone stairs
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|| id == 68 // Wall sign
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|| id == 69 // Lever
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|| id == 70 // Stone pressure plate
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|| id == 71 // Iron door
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|| id == 72 // Wooden pressure plate
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|| id == 75 // Redstone torch (off)
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|| id == 76 // Redstone torch (on)
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|| id == 77 // Stone button
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|| id == 81; // Cactus
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}
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}
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}
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