Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 02:50:05 +01:00
Leave a note about (temporary) not undoable tree tools
Dieser Commit ist enthalten in:
Ursprung
77e44c80c2
Commit
69067fe8c8
@ -50,6 +50,7 @@ import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.util.formatting.text.TextComponent;
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import com.sk89q.worldedit.util.formatting.text.format.TextColor;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockType;
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import org.enginehub.piston.annotation.Command;
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@ -240,6 +241,9 @@ public class GenerationCommands {
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@Arg(desc = "The density of the forest, between 0 and 100", def = "5")
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double density
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) throws WorldEditException {
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//FAWE start
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actor.print(TextComponent.of("Warning: This brush is currently not undo-able due to a Spigot bug!").color(TextColor.RED));
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//FAWE end
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checkCommandArgument(0 <= density && density <= 100, "Density must be between 0 and 100");
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worldEdit.checkMaxRadius(size);
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density /= 100;
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@ -242,6 +242,9 @@ public class ToolCommands {
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TreeGenerator.TreeType type
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) throws WorldEditException {
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setTool(player, session, new TreePlanter(type), "worldedit.tool.tree.equip");
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//FAWE start
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player.print(TextComponent.of("Warning: This brush is currently not undo-able due to a Spigot bug!").color(TextColor.RED));
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//FAWE end
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}
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@Command(
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