Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 03:50:06 +01:00
Updated for 3.0.
Dieser Commit ist enthalten in:
Ursprung
f7fe72311b
Commit
68b12f4c7d
@ -1,3 +1,29 @@
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3.0:
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- Added /searchitem or //l command to lookup items and block by name and ID.
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- Added block data cycling super pickaxe tool. (/cycler)
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- Added //paste [-ao] syntax to paste without air and at origin.
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- Added support for //stack [-a] to not stack air.
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- Added the ability to configure the schematic and CraftScript directories.
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- Added better support for cake, added some more block/item aliases.
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- Added support for rotation block orientation with the rotate and flip
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commands (now stairs, torches, etc. will rotate correctly).
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- Added distance to //size.
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- Added more brush shapes (hollow sphere, cylinder, hollow cylinder,
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and clipboard) for the brush tools.
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- Added in a valid block ID check.
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- Added debugging information for when no snapshots could be found.
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- Added pattern support to //overlay (i.e. //overlay 3%torch,97%air).
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- Added a clipboard pattern (//set #clipboard) -- useful for repeating
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patterns over an area.
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- Changed the arm swing tools to also work on right click.
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- Improved block drop list (thanks to Gunther De Wachter).
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- Fixed scripting.timeout setting taking no effect.
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- Fixed group checking with Permissions.
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- Moved commands around in the code and added hierarchical permissions
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support in the process. All permission systems supported by WorldEdit
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(and utilizing plugins) support hierarchy, regardless if they really
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do or not. WorldEdit will simulate hierarchy as required.
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2.15.2:
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- Minor additions for ease of integration.
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@ -45,6 +45,10 @@ navigation-wand:
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scripting:
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timeout: 3000
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dir: craftscripts
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saving:
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dir: schematics
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wand-item: 271
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shell-save-type:
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