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https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-09-07 00:22:51 +02:00
chore: deprecate some methods that ought to be removed (#2340)
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68eb4e214a
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685248d8de
@ -468,24 +468,6 @@ public class Settings extends Config {
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})
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public int BUFFER_SIZE = 531441;
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@Comment({
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"The maximum time in milliseconds to wait for a chunk to load for an edit.",
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" (50ms = 1 server tick, 0 = Fastest).",
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" The default value of 100 should be safe for most cases.",
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"",
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"Actions which require loaded chunks (e.g. copy) which do not load in time",
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" will use the last chunk as filler, which may appear as bands of duplicated blocks.",
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"Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging.",
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"A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms.",
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"",
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"This value is a timeout in case a chunk is never going to load (for whatever odd reason).",
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"If the action times out, the operation continues by using the previous chunk as filler,",
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" and displaying an error message. In this case, either copy a smaller section,",
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" or increase chunk-wait-ms.",
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"A value of 0 is faster simply because it doesn't bother loading the chunks or waiting.",
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})
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public int CHUNK_WAIT_MS = 1000;
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@Comment("Delete history on disk after a number of days")
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public int DELETE_AFTER_DAYS = 7;
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@Comment("Delete history in memory on logout (does not effect disk)")
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@ -493,6 +475,7 @@ public class Settings extends Config {
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@Comment({
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"If history should be enabled by default for plugins using WorldEdit:",
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" - It is faster to have disabled",
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" - It is faster to have disabled",
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" - Use of the FAWE API will not be effected"
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})
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public boolean ENABLE_FOR_CONSOLE = true;
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@ -515,10 +498,12 @@ public class Settings extends Config {
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@Create
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public static PROGRESS PROGRESS;
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@Comment({
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"This should equal the number of processors you have",
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})
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public int PARALLEL_THREADS = Math.max(1, Runtime.getRuntime().availableProcessors());
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@Comment({
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"When doing edits that effect more than this many chunks:",
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" - FAWE will start placing before all calculations are finished",
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@ -530,14 +515,6 @@ public class Settings extends Config {
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})
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public int TARGET_SIZE = 8 * Runtime.getRuntime().availableProcessors();
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@Comment({
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"Force FAWE to start placing chunks regardless of whether an edit is finished processing",
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" - A larger value will use slightly less CPU time",
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" - A smaller value will reduce memory usage",
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" - A value too small may break some operations (deform?)"
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})
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//TODO Find out where this was used and why the usage was removed
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public int MAX_WAIT_MS = 1000;
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@Comment({
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"Increase or decrease queue intensity (ms) [-50,50]:",
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@ -566,13 +543,6 @@ public class Settings extends Config {
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})
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public boolean POOL = true;
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@Comment({
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"Discard edits which have been idle for a certain amount of time (ms)",
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" - E.g. A plugin creates an EditSession but never does anything with it",
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" - This only applies to plugins improperly using WorldEdit's legacy API"
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})
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public int DISCARD_AFTER_MS = 60000;
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@Comment({
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"When using fastmode do not bother to tick existing/placed blocks/fluids",
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"Only works in versions up to 1.17.1"
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@ -639,7 +609,7 @@ public class Settings extends Config {
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public boolean REMOVE_ENTITY_FROM_WORLD_ON_CHUNK_FAIL = true;
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@Comment({
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"Other experimental features"
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"Increased debug logging for brush actions and processor setup"
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})
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public boolean OTHER = false;
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@ -88,7 +88,10 @@ public abstract class TaskManager {
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/**
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* Run a bunch of tasks in parallel using the shared thread pool.
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*
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* @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do.
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*/
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@Deprecated(forRemoval = true, since = "TODO")
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public void parallel(Collection<Runnable> runables) {
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for (Runnable run : runables) {
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pool.submit(run);
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@ -101,8 +104,9 @@ public abstract class TaskManager {
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*
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* @param runnables the tasks to run
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* @param numThreads number of threads (null = config.yml parallel threads)
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* @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do.
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*/
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@Deprecated
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@Deprecated(forRemoval = true, since = "TODO")
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public void parallel(Collection<Runnable> runnables, @Nullable Integer numThreads) {
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if (runnables == null) {
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return;
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@ -271,13 +275,17 @@ public abstract class TaskManager {
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});
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}
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/**
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* @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do.
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*/
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@Deprecated(forRemoval = true, since = "TODO")
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public void wait(AtomicBoolean running, int timeout) {
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try {
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long start = System.currentTimeMillis();
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synchronized (running) {
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while (running.get()) {
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running.wait(timeout);
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if (running.get() && System.currentTimeMillis() - start > Settings.settings().QUEUE.DISCARD_AFTER_MS) {
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if (running.get() && System.currentTimeMillis() - start > 60000) {
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new RuntimeException("FAWE is taking a long time to execute a task (might just be a symptom): ").printStackTrace();
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LOGGER.info("For full debug information use: /fawe threads");
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}
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@ -288,6 +296,10 @@ public abstract class TaskManager {
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}
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}
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/**
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* @deprecated Deprecated without replacement as unused internally, and poor implementation of what it's designed to do.
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*/
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@Deprecated(forRemoval = true, since = "TODO")
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public void notify(AtomicBoolean running) {
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running.set(false);
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synchronized (running) {
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