Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 01:50:06 +01:00
Enhance reload message
Dieser Commit ist enthalten in:
Ursprung
1c4339ce1c
Commit
67f9e54285
@ -0,0 +1,18 @@
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package com.boydti.fawe.bukkit.util;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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public class SaneSoftwareCheck {
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private static final Logger log = LoggerFactory.getLogger(SaneSoftwareCheck.class);
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public static Class<?> checkVersion() {
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try {
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Class.forName("org.yatopiamc.yatopia.server.YatopiaConfig");
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} catch (ClassNotFoundException e) {
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return null;
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} log.warn("You are running a server fork that is known to be extremely dangerous and lead to data loss. It is strongly recommended you switch to a more stable, high-performing server software, like Paper.");
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return null;
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}
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}
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@ -84,6 +84,7 @@ import java.util.Optional;
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import java.util.logging.Level;
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import static com.boydti.fawe.bukkit.util.JavaVersionCheck.checkJvm;
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import static com.boydti.fawe.bukkit.util.SaneSoftwareCheck.checkVersion;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.internal.anvil.ChunkDeleter.DELCHUNKS_FILE_NAME;
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@ -162,7 +163,8 @@ public class WorldEditPlugin extends JavaPlugin { //implements TabCompleter
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// register this so we can load world-dependent data right as the first world is loading
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getServer().getPluginManager().registerEvents(new WorldInitListener(), this);
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} else {
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getLogger().warning("Server reload detected. This may cause various issues with WorldEdit and dependent plugins.");
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getLogger().warning("Server reload detected. This may cause various issues with FastAsyncWorldEdit and dependent plugins.");
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getLogger().warning("For more information, see https://matthewmiller.dev/blog/problem-with-reload/");
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try {
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setupPreWorldData();
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// since worlds are loaded already, we can do this now
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@ -176,6 +178,8 @@ public class WorldEditPlugin extends JavaPlugin { //implements TabCompleter
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// Check whether the server runs on 11 or greater
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checkJvm();
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// Check if we are in a safe environment
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checkVersion();
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}
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private void setupPreWorldData() {
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