Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Remove WorldguardFlag.java
The main functionality of WorldguardFlag.java was ported to Worldguard.java. This *shouldn't* break functionality of either the Worldguard or WorldguardFlag features, but users should be cautious and provide prompt feedback if any unintended changes are found.
Dieser Commit ist enthalten in:
Ursprung
0ca81e9d67
Commit
65afa79c17
@ -16,7 +16,6 @@ import com.boydti.fawe.bukkit.regions.GriefPreventionFeature;
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import com.boydti.fawe.bukkit.regions.ResidenceFeature;
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import com.boydti.fawe.bukkit.regions.TownyFeature;
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import com.boydti.fawe.bukkit.regions.Worldguard;
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import com.boydti.fawe.bukkit.regions.WorldguardFlag;
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import com.boydti.fawe.bukkit.util.BukkitTaskMan;
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import com.boydti.fawe.bukkit.util.ItemUtil;
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import com.boydti.fawe.bukkit.util.VaultUtil;
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@ -214,7 +213,6 @@ public class FaweBukkit implements IFawe, Listener {
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if (worldguardPlugin != null && worldguardPlugin.isEnabled()) {
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try {
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managers.add(new Worldguard(worldguardPlugin));
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managers.add(new WorldguardFlag(worldguardPlugin));
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log.debug("Attempting to use plugin 'WorldGuard'");
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} catch (Throwable ignored) {
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}
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@ -14,6 +14,7 @@ import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.regions.GlobalProtectedRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
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@ -61,6 +62,10 @@ public class Worldguard extends BukkitMaskManager implements Listener {
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return global;
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}
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final ApplicableRegionSet regions = manager.getApplicableRegions(BlockVector3.at(location.getX(), location.getY(), location.getZ()));
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//Merge WorldGuardFlag
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if(player.hasPermission("fawe.worldguardflag") && !regions.testState(player, Flags.BUILD, Flags.BLOCK_PLACE, Flags.BLOCK_BREAK)){
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return null;
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}
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for (ProtectedRegion region : regions) {
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if (isAllowed(player, region)) {
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return region;
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@ -70,6 +75,7 @@ public class Worldguard extends BukkitMaskManager implements Listener {
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}
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public boolean isAllowed(LocalPlayer localplayer, ProtectedRegion region) {
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//Check if player is the owner of the region, the region's ID contains the player's name (why?), or if the region's owners contains "*".
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if (region.isOwner(localplayer) || region.isOwner(localplayer.getName())) {
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return true;
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} else if (region.getId().toLowerCase().equals(localplayer.getName().toLowerCase())) {
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@ -79,6 +85,8 @@ public class Worldguard extends BukkitMaskManager implements Listener {
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} else if (region.isOwner("*")) {
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return true;
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}
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//Check if the player has the FAWE permission for editing in WG regions as member, then checking member status.
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if (localplayer.hasPermission("fawe.worldguard.member")) {
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if (region.isMember(localplayer) || region.isMember(localplayer.getName())) {
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return true;
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@ -1,113 +0,0 @@
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package com.boydti.fawe.bukkit.regions;
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import com.boydti.fawe.bukkit.filter.WorldGuardFilter;
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import com.boydti.fawe.regions.FaweMask;
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import com.boydti.fawe.regions.general.RegionFilter;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.AbstractRegion;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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import com.sk89q.worldguard.protection.regions.RegionContainer;
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import java.util.Map;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.plugin.Plugin;
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public class WorldguardFlag extends BukkitMaskManager implements Listener {
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private final WorldGuardPlugin worldguard;
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public WorldguardFlag(Plugin plugin) {
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super("worldguardflag");
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this.worldguard = (WorldGuardPlugin) plugin; // this.getWorldGuard();
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}
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@Override
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public FaweMask getMask(com.sk89q.worldedit.entity.Player wePlayer, MaskType type) {
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final Player player = BukkitAdapter.adapt(wePlayer);
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final LocalPlayer localplayer = this.worldguard.wrapPlayer(player);
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final RegionContainer container = WorldGuard.getInstance().getPlatform()
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.getRegionContainer();
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final RegionManager manager = container.get(wePlayer.getWorld());
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return new FaweMask(new ManagerRegion(manager, localplayer)) {
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@Override
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public boolean isValid(com.sk89q.worldedit.entity.Player player, MaskType type) {
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// We rely on the region mask instead of this
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return true;
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}
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};
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}
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@Override
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public RegionFilter getFilter(String world) {
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return new WorldGuardFilter(Bukkit.getWorld(world));
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}
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/***
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* ManagerRegion wraps a RegionManager and will provide results based upon the regions enclosed
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*/
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private static class ManagerRegion extends AbstractRegion {
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private final RegionManager manager;
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private final LocalPlayer localplayer;
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ManagerRegion(RegionManager manager, LocalPlayer localplayer) {
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super(null);
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this.manager = manager;
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this.localplayer = localplayer;
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}
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@Override
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public BlockVector3 getMinimumPoint() {
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BlockVector3 point = null;
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for (Map.Entry<String, ProtectedRegion> entry : manager.getRegions().entrySet()) {
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BlockVector3 p = entry.getValue().getMinimumPoint();
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if (point == null) {
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point = p;
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continue;
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}
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point = point.getMinimum(p);
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}
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return point;
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}
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@Override
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public BlockVector3 getMaximumPoint() {
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BlockVector3 point = null;
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for (Map.Entry<String, ProtectedRegion> entry : manager.getRegions().entrySet()) {
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BlockVector3 p = entry.getValue().getMaximumPoint();
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if (point == null) {
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point = p;
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continue;
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}
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point = point.getMaximum(p);
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}
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return point;
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}
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@Override
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public void expand(BlockVector3... changes) {
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throw new UnsupportedOperationException("Region is immutable");
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}
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@Override
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public void contract(BlockVector3... changes) {
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throw new UnsupportedOperationException("Region is immutable");
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}
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@Override
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public boolean contains(BlockVector3 position) {
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// Make sure that all these flags are not denied. Denies override allows. WorldGuardExtraFlags can add Flags.WORLDEDIT
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return manager.getApplicableRegions(position)
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.testState(localplayer, Flags.BUILD, Flags.BLOCK_PLACE, Flags.BLOCK_BREAK);
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}
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}
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}
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