3
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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-24 18:10:08 +01:00

Updated for latest Bukkit.

Dieser Commit ist enthalten in:
sk89q 2011-03-27 11:12:35 -07:00
Ursprung cd54bb6f09
Commit 63beba8cba
5 geänderte Dateien mit 37 neuen und 93 gelöschten Zeilen

Datei anzeigen

@ -38,7 +38,7 @@ public class PermissionsResolverServerListener extends ServerListener {
* @param event Relevant event details
*/
@Override
public void onPluginEnabled(PluginEvent event) {
public void onPluginEnable(PluginEvent event) {
Plugin plugin = event.getPlugin();
String name = plugin.getDescription().getName();
@ -56,7 +56,7 @@ public class PermissionsResolverServerListener extends ServerListener {
* @param event Relevant event details
*/
@Override
public void onPluginDisabled(PluginEvent event) {
public void onPluginDisable(PluginEvent event) {
Plugin plugin = event.getPlugin();
String name = plugin.getDescription().getName();

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@ -92,7 +92,7 @@ public class BukkitPlayer extends LocalPlayer {
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
player.teleportTo(new Location(player.getWorld(), pos.getX(), pos.getY(),
player.teleport(new Location(player.getWorld(), pos.getX(), pos.getY(),
pos.getZ(), yaw, pitch));
}

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@ -1,79 +0,0 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.block.BlockListener;
import org.bukkit.event.block.BlockRightClickEvent;
import com.sk89q.worldedit.*;
public class WorldEditBlockListener extends BlockListener {
/**
* Plugin.
*/
private WorldEditPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldEditBlockListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
/**
* Called when a block is damaged (or broken)
*
* @param event Relevant event details
*/
@Override
public void onBlockDamage(BlockDamageEvent event) {
LocalWorld world = new BukkitWorld(event.getBlock().getWorld());
WorldVector pos = new WorldVector(world, event.getBlock().getX(),
event.getBlock().getY(), event.getBlock().getZ());
LocalPlayer player = wrapPlayer(event.getPlayer());
if (plugin.controller.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
}
/**
* Called when a player right clicks a block
*
* @param event Relevant event details
*/
@Override
public void onBlockRightClick(BlockRightClickEvent event) {
LocalWorld world = new BukkitWorld(event.getBlock().getWorld());
WorldVector pos = new WorldVector(world, event.getBlock().getX(),
event.getBlock().getY(), event.getBlock().getZ());
LocalPlayer player = wrapPlayer(event.getPlayer());
plugin.controller.handleBlockRightClick(player, pos);
}
private BukkitPlayer wrapPlayer(Player player) {
return new BukkitPlayer(plugin, plugin.server, player);
}
}

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@ -20,13 +20,15 @@
package com.sk89q.worldedit.bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerAnimationEvent;
import org.bukkit.event.player.PlayerAnimationType;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerEvent;
import org.bukkit.event.player.PlayerItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerListener;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.blocks.BlockID;
@ -93,16 +95,40 @@ public class WorldEditPlayerListener extends PlayerListener {
event.setCancelled(true);
}
}
/**
* Called when a player uses an item
*
* Called when a player interacts
*
* @param event Relevant event details
*/
@Override
public void onPlayerItem(PlayerItemEvent event) {
if (plugin.controller.handleRightClick(wrapPlayer(event.getPlayer()))) {
event.setCancelled(true);
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
WorldVector pos = new WorldVector(world, event.getClickedBlock().getX(),
event.getClickedBlock().getY(), event.getClickedBlock().getZ());
LocalPlayer player = wrapPlayer(event.getPlayer());
if (plugin.controller.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
} else if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
WorldVector pos = new WorldVector(world, event.getClickedBlock().getX(),
event.getClickedBlock().getY(), event.getClickedBlock().getZ());
LocalPlayer player = wrapPlayer(event.getPlayer());
if (plugin.controller.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
if (plugin.controller.handleRightClick(wrapPlayer(event.getPlayer()))) {
event.setCancelled(true);
}
} else if (event.getAction() == Action.RIGHT_CLICK_AIR) {
if (plugin.controller.handleRightClick(wrapPlayer(event.getPlayer()))) {
event.setCancelled(true);
}
}
}

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@ -126,14 +126,11 @@ public class WorldEditPlugin extends JavaPlugin {
protected void registerEvents() {
PlayerListener playerListener = new WorldEditPlayerListener(this);
PlayerListener criticalPlayerListener = new WorldEditCriticalPlayerListener(this);
BlockListener blockListener = new WorldEditBlockListener(this);
registerEvent(Event.Type.PLAYER_QUIT, playerListener);
registerEvent(Event.Type.PLAYER_ANIMATION, playerListener);
registerEvent(Event.Type.PLAYER_ITEM, playerListener);
registerEvent(Event.Type.PLAYER_INTERACT, playerListener);
registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS, playerListener);
registerEvent(Event.Type.BLOCK_DAMAGED, blockListener);
registerEvent(Event.Type.BLOCK_RIGHTCLICKED, blockListener);
registerEvent(Event.Type.PLAYER_JOIN, criticalPlayerListener, Priority.Lowest);
// The permissions resolver has some hooks of its own