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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-03 01:50:07 +01:00

Updated for 2.2.

Dieser Commit ist enthalten in:
sk89q 2010-11-24 11:18:34 -08:00
Ursprung a899b0c78d
Commit 6040b70ab1
2 geänderte Dateien mit 9 neuen und 1 gelöschten Zeilen

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2.2:
- Added Grum's //smooth command to smooth terrain. Select the entire area
and use //smooth on it, perhaps specifying a number of iterations,
with a larger number of iterations meaning a smoother terrain. Trees and
other blocks like fences currently do not drop.
- Fixed output messages for //pos2 and //hpos2 when used.
- Updated for server version 0.2.5.
2.1: 2.1:
- Switched usage of HashMaps to double ArrayLists in the history function, - Switched usage of HashMaps to double ArrayLists in the history function,
increasing the speed of everything by up to 20x. increasing the speed of everything by up to 20x.

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Manifest-Version: 1.0 Manifest-Version: 1.0
Class-Path: jnbt.jar truezip.jar ant.jar Class-Path: jnbt.jar truezip.jar ant.jar
WorldEdit-Version: 2.1 WorldEdit-Version: 2.2