3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00

Updated for 2.2.

Dieser Commit ist enthalten in:
sk89q 2010-11-24 11:18:34 -08:00
Ursprung a899b0c78d
Commit 6040b70ab1
2 geänderte Dateien mit 9 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -1,3 +1,11 @@
2.2:
- Added Grum's //smooth command to smooth terrain. Select the entire area
and use //smooth on it, perhaps specifying a number of iterations,
with a larger number of iterations meaning a smoother terrain. Trees and
other blocks like fences currently do not drop.
- Fixed output messages for //pos2 and //hpos2 when used.
- Updated for server version 0.2.5.
2.1: 2.1:
- Switched usage of HashMaps to double ArrayLists in the history function, - Switched usage of HashMaps to double ArrayLists in the history function,
increasing the speed of everything by up to 20x. increasing the speed of everything by up to 20x.

Datei anzeigen

@ -1,3 +1,3 @@
Manifest-Version: 1.0 Manifest-Version: 1.0
Class-Path: jnbt.jar truezip.jar ant.jar Class-Path: jnbt.jar truezip.jar ant.jar
WorldEdit-Version: 2.1 WorldEdit-Version: 2.2