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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 18:40:05 +01:00

Added /toggleplace which lets you perform actions that require one point to use position #1 rather than your feet.

Dieser Commit ist enthalten in:
sk89q 2010-10-14 02:14:18 -07:00
Ursprung 9739336730
Commit 5f1a014bfb
2 geänderte Dateien mit 42 neuen und 5 gelöschten Zeilen

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@ -71,6 +71,7 @@ public class WorldEdit {
public WorldEdit() {
commands.put("/editpos1", "Set editing position #1");
commands.put("/editpos2", "Set editing position #2");
commands.put("/toggleplace", "Toggle placing at pos #1");
commands.put("/editwand", "Gives you the \"edit wand\"");
commands.put("/toggleeditwand", "Toggles edit wand selection");
commands.put("/,", "Toggles super pick axe.");
@ -251,6 +252,16 @@ public class WorldEdit {
player.print("Right click = sel. pos 1; double right click = sel. pos 2");
return true;
// Toggle placing at pos #1
} else if (split[0].equalsIgnoreCase("/toggleplace")) {
checkArgs(split, 0, 0, split[0]);
if (session.togglePlacementPosition()) {
player.print("Now placing at pos #1.");
} else {
player.print("Now placing at the block you stand in.");
}
return true;
// Toggle edit wand
} else if (split[0].equalsIgnoreCase("/toggleeditwand")) {
checkArgs(split, 0, 0, split[0]);
@ -317,7 +328,7 @@ public class WorldEdit {
// Paste
} else if (split[0].equalsIgnoreCase("/editpasteair") ||
split[0].equalsIgnoreCase("/editpaste")) {
Vector pos = player.getBlockIn();
Vector pos = session.getPlacementPosition(player);
session.getClipboard().paste(editSession, pos,
split[0].equalsIgnoreCase("/editpaste"));
player.findFreePosition();
@ -332,7 +343,7 @@ public class WorldEdit {
int radius = Math.max(1, Integer.parseInt(split[2]));
int depth = split.length > 3 ? Math.max(1, Integer.parseInt(split[3])) : 1;
Vector pos = player.getBlockIn();
Vector pos = session.getPlacementPosition(player);
int affected = editSession.fillXZ((int)pos.getX(), (int)pos.getZ(),
pos, block, radius, depth);
player.print(affected + " block(s) have been created.");
@ -344,7 +355,8 @@ public class WorldEdit {
int size = split.length > 1 ? Math.max(1, Integer.parseInt(split[1])) : 1;
int height = split.length > 2 ? Math.min(128, Integer.parseInt(split[2]) + 2) : 128;
int affected = editSession.removeAbove(player.getBlockIn(), size, height);
int affected = editSession.removeAbove(
session.getPlacementPosition(player), size, height);
player.print(affected + " block(s) have been removed.");
return true;
@ -354,7 +366,8 @@ public class WorldEdit {
int size = split.length > 1 ? Math.max(1, Integer.parseInt(split[1])) : 1;
int height = split.length > 2 ? Math.max(1, Integer.parseInt(split[2])) : 128;
int affected = editSession.removeBelow(player.getBlockIn(), size, height);
int affected = editSession.removeBelow(
session.getPlacementPosition(player), size, height);
player.print(affected + " block(s) have been removed.");
return true;
@ -451,7 +464,8 @@ public class WorldEdit {
} else if(split[0].equalsIgnoreCase("/editdrain")) {
checkArgs(split, 1, 1, split[0]);
int radius = Math.max(0, Integer.parseInt(split[1]));
int affected = editSession.drainArea(player.getBlockIn(), radius);
int affected = editSession.drainArea(
session.getPlacementPosition(player), radius);
player.print(affected + " block(s) have been changed.");
return true;

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@ -28,6 +28,7 @@ import java.util.LinkedList;
*/
public class WorldEditSession {
public static final int MAX_HISTORY_SIZE = 15;
private boolean placeAtPos1 = false;
private Vector pos1, pos2;
private Region region;
private LinkedList<EditSession> history = new LinkedList<EditSession>();
@ -282,4 +283,26 @@ public class WorldEditSession {
superPickAxe = !superPickAxe;
return superPickAxe;
}
/**
* @return position
* @throws IncompleteRegionException
*/
public Vector getPlacementPosition(WorldEditPlayer player)
throws IncompleteRegionException {
if (!placeAtPos1) {
return player.getBlockIn();
}
checkPos1();
return pos1;
}
/**
* Toggle placement position;
*/
public boolean togglePlacementPosition() {
placeAtPos1 = !placeAtPos1;
return placeAtPos1;
}
}