diff --git a/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java b/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java index c151a5f1d..3fa686190 100644 --- a/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java +++ b/worldedit-core/src/main/java/com/sk89q/worldedit/command/BrushCommands.java @@ -290,7 +290,7 @@ public class BrushCommands { maxRadius = Math.max(config.maxBrushRadius, config.butcherMaxRadius); } if (radius > maxRadius) { - player.printError(TranslatableComponent.of("worldedit.bruch.radius-too-large", TextComponent.of(maxRadius))); + player.printError(TranslatableComponent.of("worldedit.brush.radius-too-large", TextComponent.of(maxRadius))); return; } diff --git a/worldedit-core/src/main/resources/lang/strings.json b/worldedit-core/src/main/resources/lang/strings.json index 548638d57..f8a005983 100644 --- a/worldedit-core/src/main/resources/lang/strings.json +++ b/worldedit-core/src/main/resources/lang/strings.json @@ -7,7 +7,7 @@ "worldedit.biomeinfo.position": "Biomes at your position: {0}", "worldedit.biomeinfo.selection": "Biomes in your selection: {0}", - "worldedit.bruch.radius-too-large": "Maximum allowed brush radius: {0}", + "worldedit.brush.radius-too-large": "Maximum allowed brush radius: {0}", "worldedit.brush.apply.description": "Apply brush, apply a function to every block", "worldedit.brush.apply.radius": "The size of the brush", "worldedit.brush.apply.shape": "The shape of the region",