Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 02:50:05 +01:00
Merge pull request #425 from sk89q/feature/forge-world-improvements
Implement some optional methods in ForgeWorld
Dieser Commit ist enthalten in:
Commit
5aa8f7784e
@ -24,6 +24,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
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import com.google.common.io.Files;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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@ -47,6 +48,8 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.item.ItemTypes;
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import com.sk89q.worldedit.world.registry.LegacyMapper;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLeaves;
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import net.minecraft.block.BlockOldLeaf;
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@ -86,6 +89,7 @@ import net.minecraft.world.gen.feature.WorldGenTaiga1;
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import net.minecraft.world.gen.feature.WorldGenTaiga2;
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import net.minecraft.world.gen.feature.WorldGenTrees;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import net.minecraft.world.storage.WorldInfo;
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import net.minecraftforge.common.DimensionManager;
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import java.io.File;
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@ -93,7 +97,6 @@ import java.lang.ref.WeakReference;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import java.util.UUID;
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import javax.annotation.Nullable;
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@ -351,25 +354,75 @@ public class ForgeWorld extends AbstractWorld {
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return generator != null && generator.generate(getWorld(), random, ForgeAdapter.toBlockPos(position));
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}
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@Override
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public void checkLoadedChunk(Vector pt) {
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getWorld().getChunkFromBlockCoords(ForgeAdapter.toBlockPos(pt));
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}
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@Override
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public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
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fixLighting(chunks);
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}
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@Override
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public void fixLighting(Iterable<BlockVector2D> chunks) {
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World world = getWorld();
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for (BlockVector2D chunk : chunks) {
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world.getChunkFromChunkCoords(chunk.getBlockX(), chunk.getBlockZ()).resetRelightChecks();
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}
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}
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@Override
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public boolean playEffect(Vector position, int type, int data) {
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getWorld().playEvent(type, ForgeAdapter.toBlockPos(position), data);
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return true;
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}
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@Override
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public WeatherType getWeather() {
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// TODO Weather implementation
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return null;
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WorldInfo info = getWorld().getWorldInfo();
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if (info.isThundering()) {
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return WeatherTypes.THUNDER_STORM;
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}
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if (info.isRaining()) {
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return WeatherTypes.RAIN;
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}
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return WeatherTypes.CLEAR;
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}
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@Override
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public long getRemainingWeatherDuration() {
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return 0;
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WorldInfo info = getWorld().getWorldInfo();
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if (info.isThundering()) {
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return info.getThunderTime();
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}
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if (info.isRaining()) {
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return info.getRainTime();
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}
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return info.getCleanWeatherTime();
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}
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@Override
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public void setWeather(WeatherType weatherType) {
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setWeather(weatherType, 0);
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}
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@Override
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public void setWeather(WeatherType weatherType, long duration) {
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WorldInfo info = getWorld().getWorldInfo();
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if (WeatherTypes.THUNDER_STORM.equals(weatherType)) {
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info.setCleanWeatherTime(0);
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info.setThundering(true);
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info.setThunderTime((int) duration);
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} else if (WeatherTypes.RAIN.equals(weatherType)) {
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info.setCleanWeatherTime(0);
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info.setRaining(true);
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info.setRainTime((int) duration);
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} else if (WeatherTypes.CLEAR.equals(weatherType)) {
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info.setRaining(false);
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info.setThundering(false);
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info.setCleanWeatherTime((int) duration);
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}
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}
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@Override
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