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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 10:30:04 +01:00

Using toBlockPoint appears to fix a fair few issues.

Dieser Commit ist enthalten in:
Matthew Miller 2018-07-30 23:38:36 +10:00
Ursprung 1480606b52
Commit 57eaa5f8f2

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@ -754,7 +754,8 @@ public class Vector implements Comparable<Vector> {
* @return a new {@code BlockVector} * @return a new {@code BlockVector}
*/ */
public BlockVector toBlockVector() { public BlockVector toBlockVector() {
return new BlockVector(this); return toBlockPoint();
// return new BlockVector(this); TODO Look into this further.
} }
/** /**