Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 20:10:06 +01:00
Actually initialize GameModes and WeatherTypes.
Dieser Commit ist enthalten in:
Ursprung
5e81dd1c4c
Commit
57c161a602
@ -44,8 +44,10 @@ import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.FuzzyBlockState;
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import com.sk89q.worldedit.world.block.FuzzyBlockState;
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import com.sk89q.worldedit.world.entity.EntityType;
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import com.sk89q.worldedit.world.entity.EntityType;
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import com.sk89q.worldedit.world.gamemode.GameModes;
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import com.sk89q.worldedit.world.item.ItemCategory;
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import com.sk89q.worldedit.world.item.ItemCategory;
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import com.sk89q.worldedit.world.item.ItemType;
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import com.sk89q.worldedit.world.item.ItemType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import org.bstats.bukkit.Metrics;
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import org.bstats.bukkit.Metrics;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -173,6 +175,9 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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EntityType.REGISTRY.register("minecraft:" + lowerCaseMcId, new EntityType("minecraft:" + lowerCaseMcId));
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EntityType.REGISTRY.register("minecraft:" + lowerCaseMcId, new EntityType("minecraft:" + lowerCaseMcId));
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}
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}
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}
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}
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// ... :|
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GameModes.get("");
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WeatherTypes.get("");
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}
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}
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private void setupTags() {
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private void setupTags() {
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@ -628,7 +628,8 @@ public final class BlockTypes {
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private BlockTypes() {
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private BlockTypes() {
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}
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}
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public static @Nullable BlockType get(final String id) {
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@Nullable
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public static BlockType get(final String id) {
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return BlockType.REGISTRY.get(id);
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return BlockType.REGISTRY.get(id);
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}
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}
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}
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}
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@ -21,7 +21,7 @@ package com.sk89q.worldedit.world.gamemode;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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public class GameModes {
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public final class GameModes {
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public static final GameMode SURVIVAL = register("survival");
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public static final GameMode SURVIVAL = register("survival");
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public static final GameMode CREATIVE = register("creative");
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public static final GameMode CREATIVE = register("creative");
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@ -21,23 +21,25 @@ package com.sk89q.worldedit.world.weather;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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public class WeatherTypes {
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public final class WeatherTypes {
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static {
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public static final WeatherType CLEAR = register("clear");
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// This isn't really a proper registry - so inject these before they're obtained.
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public static final WeatherType RAIN = register("rain");
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WeatherType.REGISTRY.register("clear", new WeatherType("clear"));
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public static final WeatherType THUNDER_STORM = register("thunder_storm");
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WeatherType.REGISTRY.register("rain", new WeatherType("rain"));
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WeatherType.REGISTRY.register("thunder_storm", new WeatherType("thunder_storm"));
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}
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@Nullable public static final WeatherType CLEAR = get("clear");
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@Nullable public static final WeatherType RAIN = get("rain");
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@Nullable public static final WeatherType THUNDER_STORM = get("thunder_storm");
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private WeatherTypes() {
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private WeatherTypes() {
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}
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}
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public static @Nullable WeatherType get(final String id) {
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private static WeatherType register(String id) {
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return register(new WeatherType(id));
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}
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public static WeatherType register(WeatherType weather) {
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return WeatherType.REGISTRY.register(weather.getId(), weather);
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}
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@Nullable
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public static WeatherType get(final String id) {
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return WeatherType.REGISTRY.get(id);
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return WeatherType.REGISTRY.get(id);
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}
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}
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}
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}
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