From 560ab289a716181653969fc7dc6c6f2fdd1ddbe9 Mon Sep 17 00:00:00 2001 From: N0tMyFaultOG Date: Fri, 13 Nov 2020 22:00:01 +0100 Subject: [PATCH] Move connections to neighbors update e575ffef2c790ec2eb6f3fe121d44ddca850914c Co-Authored-By: Octavia Togami <2093023+octylFractal@users.noreply.github.com> --- .../com/sk89q/worldedit/internal/wna/WorldNativeAccess.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worldedit-core/src/main/java/com/sk89q/worldedit/internal/wna/WorldNativeAccess.java b/worldedit-core/src/main/java/com/sk89q/worldedit/internal/wna/WorldNativeAccess.java index d005e00e2..6ae961b77 100644 --- a/worldedit-core/src/main/java/com/sk89q/worldedit/internal/wna/WorldNativeAccess.java +++ b/worldedit-core/src/main/java/com/sk89q/worldedit/internal/wna/WorldNativeAccess.java @@ -178,7 +178,7 @@ public interface WorldNativeAccess { } // Make connection updates optional - if (sideEffectSet.shouldApply(SideEffect.VALIDATION)) { + if (sideEffectSet.shouldApply(SideEffect.NEIGHBORS)) { updateNeighbors(pos, oldState, newState, 512); }