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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-09-06 16:12:51 +02:00

Updated CHANGELOG.txt with new bugfix versions.

Dieser Commit ist enthalten in:
sk89q 2010-10-17 15:31:17 -07:00
Ursprung aa63f886ec
Commit 52029a786d
2 geänderte Dateien mit 18 neuen und 0 gelöschten Zeilen

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@ -1,3 +1,17 @@
0.8.3:
- //rotate fixed.
- Fixed some floating point inacurracy errors.
- Exceptions are now caught when handling commands so that they can be
reported to the current user.
0.8.2:
- Signs that are not in a loaded chunk will no longer cause an exception.
- -/unstuck, /ascend, and /descend are more accurate now. /descend also
won't drop you from 20 feet up and it won't drop you into the void anymore.
0.8.1:
- Added a workaround for the onBlockDestroy hook returning (0, 0, 0).
0.8:
- All operations now implicitly support working with block data, including
sign text. This applies to .schematic loading and saving.

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@ -168,6 +168,10 @@ public class SMWorldEditListener extends PluginListener {
modPlayer.sendMessage(Colors.Rose + "Your clipboard is empty.");
} catch (WorldEditException e7) {
modPlayer.sendMessage(Colors.Rose + e7.getMessage());
} catch (Throwable excp) {
modPlayer.sendMessage(Colors.Rose + "Please report this error: [See console]");
modPlayer.sendMessage(excp.getClass().getName() + ": " + excp.getMessage());
excp.printStackTrace();
}
return true;