Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
More cleanup
Dieser Commit ist enthalten in:
Ursprung
58eae73040
Commit
50ceb4d715
@ -3,10 +3,6 @@ package com.boydti.fawe.beta;
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import com.boydti.fawe.beta.implementation.filter.block.ChunkFilterBlock;
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import com.boydti.fawe.beta.implementation.filter.block.ChunkFilterBlock;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import org.jetbrains.annotations.Range;
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import org.jetbrains.annotations.Range;
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@ -49,14 +45,6 @@ public interface IChunk extends Trimable, IChunkGet, IChunkSet {
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return this;
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return this;
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}
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}
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/**
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* Checks if there are any queued changes for this chunk.
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*
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* @return true if no changes are queued for this chunk
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*/
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@Override
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boolean isEmpty();
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/**
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/**
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* Filter through all the blocks in the chunk
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* Filter through all the blocks in the chunk
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*
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*
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@ -75,25 +63,6 @@ public interface IChunk extends Trimable, IChunkGet, IChunkSet {
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// */
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// */
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// void flood(Flood flood, FilterBlockMask mask, ChunkFilterBlock block);
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// void flood(Flood flood, FilterBlockMask mask, ChunkFilterBlock block);
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/* set - queues a change */
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@Override
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boolean setBiome(int x, int y, int z, BiomeType biome);
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@Override
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boolean setTile(int x, int y, int z, CompoundTag tag);
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@Override
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<T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T block);
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@Override
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BiomeType getBiomeType(int x, int y, int z);
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@Override
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BlockState getBlock(int x, int y, int z);
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@Override
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BaseBlock getFullBlock(int x, int y, int z);
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@Override
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@Override
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CompoundTag getTile(int x, int y, int z);
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CompoundTag getTile(int x, int y, int z);
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@ -476,6 +476,7 @@ public class MCAChunk implements IChunk {
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return tiles == null ? Collections.emptyMap() : tiles;
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return tiles == null ? Collections.emptyMap() : tiles;
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}
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}
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@Override
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public CompoundTag getTile(int x, int y, int z) {
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public CompoundTag getTile(int x, int y, int z) {
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if (tiles == null || tiles.isEmpty()) {
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if (tiles == null || tiles.isEmpty()) {
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return null;
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return null;
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