Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-27 03:12:37 +01:00
fix: correctly process chunks when using worldguard region blacklists (#2789)
- fixes #2399
Dieser Commit ist enthalten in:
Ursprung
705df34c12
Commit
4fe9c6bd74
@ -1,5 +1,6 @@
|
||||
package com.fastasyncworldedit.bukkit.regions;
|
||||
|
||||
import com.fastasyncworldedit.core.configuration.Settings;
|
||||
import com.fastasyncworldedit.core.regions.FaweMask;
|
||||
import com.fastasyncworldedit.core.regions.RegionWrapper;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
@ -158,6 +159,9 @@ public class WorldGuardFeature extends BukkitMaskManager implements Listener {
|
||||
|
||||
@Override
|
||||
public FaweMask getMask(com.sk89q.worldedit.entity.Player wePlayer, MaskType type, boolean isWhitelist) {
|
||||
if (isWhitelist && Settings.settings().REGION_RESTRICTIONS_OPTIONS.WORLDGUARD_REGION_BLACKLIST) {
|
||||
return new FaweMask(RegionWrapper.GLOBAL());
|
||||
}
|
||||
final Player player = BukkitAdapter.adapt(wePlayer);
|
||||
final LocalPlayer localplayer = this.worldguard.wrapPlayer(player);
|
||||
final Location location = player.getLocation();
|
||||
|
@ -482,7 +482,7 @@ public interface Region extends Iterable<BlockVector3>, Cloneable, IBatchProcess
|
||||
}
|
||||
return set;
|
||||
} else {
|
||||
return null;
|
||||
return set;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -205,7 +205,7 @@ public class RegionIntersection extends AbstractRegion {
|
||||
BlockVector3 regMin = region.getMinimumPoint();
|
||||
BlockVector3 regMax = region.getMaximumPoint();
|
||||
if (tx >= regMin.x() && bx <= regMax.x() && tz >= regMin.z() && bz <= regMax.z()) {
|
||||
return region.processSet(chunk, get, set, true);
|
||||
set = region.processSet(chunk, get, set, true);
|
||||
}
|
||||
}
|
||||
return set; // default return set as no "blacklist" regions contained the chunk
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren