Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 02:20:07 +01:00
Improved speed greatly by deferring lighting until after all blocks are in place.
This needs CraftBukkit to work.
Dieser Commit ist enthalten in:
Ursprung
e8dcee1acf
Commit
4f7e1a6b31
@ -554,9 +554,14 @@ public class EditSession {
|
||||
return;
|
||||
}
|
||||
|
||||
final Set<BlockVector2D> dirtyChunks = new HashSet<BlockVector2D>();
|
||||
|
||||
for (Map.Entry<BlockVector, BaseBlock> entry : queueAfter) {
|
||||
BlockVector pt = (BlockVector) entry.getKey();
|
||||
rawSetBlock(pt, (BaseBlock) entry.getValue());
|
||||
|
||||
// TODO: use ChunkStore.toChunk(pt) after optimizing it.
|
||||
if (fastMode) dirtyChunks.add(new BlockVector2D(pt.getBlockX() >> 4, pt.getBlockZ() >> 4));
|
||||
}
|
||||
|
||||
// We don't want to place these blocks if other blocks were missing
|
||||
@ -622,10 +627,15 @@ public class EditSession {
|
||||
for (BlockVector pt : walked) {
|
||||
rawSetBlock(pt, blockTypes.get(pt));
|
||||
blocks.remove(pt);
|
||||
|
||||
// TODO: use ChunkStore.toChunk(pt) after optimizing it.
|
||||
if (fastMode) dirtyChunks.add(new BlockVector2D(pt.getBlockX() >> 4, pt.getBlockZ() >> 4));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!dirtyChunks.isEmpty()) world.fixLighting(dirtyChunks);
|
||||
|
||||
queueAfter.clear();
|
||||
queueLast.clear();
|
||||
}
|
||||
|
@ -107,7 +107,17 @@ public class BukkitWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public boolean setBlockTypeFast(Vector pt, int type) {
|
||||
return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeId(type, false);
|
||||
final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
|
||||
if (fastLighting) {
|
||||
type = type & 255;
|
||||
final int previousOpacity = Block_lightOpacity[type];
|
||||
Block_lightOpacity[type] = 0;
|
||||
final boolean ret = block.setTypeId(type);
|
||||
Block_lightOpacity[type] = previousOpacity;
|
||||
return ret;
|
||||
}
|
||||
|
||||
return block.setTypeId(type, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -131,7 +141,17 @@ public class BukkitWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public boolean setTypeIdAndDataFast(Vector pt, int type, int data){
|
||||
return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeIdAndData(type, (byte) data, false);
|
||||
final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
|
||||
if (fastLighting) {
|
||||
type = type & 255;
|
||||
final int previousOpacity = Block_lightOpacity[type];
|
||||
Block_lightOpacity[type] = 0;
|
||||
final boolean ret = block.setTypeIdAndData(type, (byte) data, true);
|
||||
Block_lightOpacity[type] = previousOpacity;
|
||||
return ret;
|
||||
}
|
||||
|
||||
return block.setTypeIdAndData(type, (byte) data, false);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -726,8 +746,8 @@ public class BukkitWorld extends LocalWorld {
|
||||
|
||||
Object chunk = World_getChunkFromChunkCoords.invoke(notchWorld, x, z);
|
||||
|
||||
int length = ((byte[])Chunk_b.get(chunk)).length;
|
||||
Chunk_h.set(chunk, NibbleArray_ctor.newInstance(length, 7));
|
||||
int length = ((byte[])Chunk_blocks.get(chunk)).length;
|
||||
Chunk_skylightMap.set(chunk, NibbleArray_ctor.newInstance(length, 7));
|
||||
//Chunk_i.set(chunk, NibbleArray_ctor.newInstance(length, 7));
|
||||
|
||||
Chunk_generateSkylightMap.invoke(chunk);
|
||||
@ -740,25 +760,29 @@ public class BukkitWorld extends LocalWorld {
|
||||
}
|
||||
|
||||
private static boolean fastLighting = false;
|
||||
private static int[] Block_lightOpacity;
|
||||
private static Method CraftWorld_getHandle;
|
||||
private static Method World_getChunkFromChunkCoords;
|
||||
private static Method Chunk_generateSkylightMap;
|
||||
private static Field Chunk_b;
|
||||
private static Field Chunk_h;
|
||||
//private static Field Chunk_i;
|
||||
private static Field Chunk_blocks;
|
||||
private static Field Chunk_skylightMap;
|
||||
//private static Field Chunk_blocklightMap;
|
||||
private static Constructor<?> NibbleArray_ctor;
|
||||
static {
|
||||
if (Bukkit.getServer().getName().equalsIgnoreCase("CraftBukkit")) {
|
||||
try {
|
||||
Block_lightOpacity = (int[]) Class.forName("net.minecraft.server.Block").getDeclaredField("q").get(null);
|
||||
|
||||
CraftWorld_getHandle = Class.forName("org.bukkit.craftbukkit.CraftWorld").getMethod("getHandle");
|
||||
|
||||
World_getChunkFromChunkCoords = Class.forName("net.minecraft.server.World").getMethod("getChunkAt", int.class, int.class);
|
||||
Chunk_generateSkylightMap = Class.forName("net.minecraft.server.Chunk").getMethod("initLighting");
|
||||
|
||||
Chunk_b = Class.forName("net.minecraft.server.Chunk").getField("b");
|
||||
Chunk_h = Class.forName("net.minecraft.server.Chunk").getField("h");
|
||||
//Chunk_i = Class.forName("net.minecraft.server.Chunk").getField("i");
|
||||
Chunk_blocks = Class.forName("net.minecraft.server.Chunk").getField("b");
|
||||
Chunk_skylightMap = Class.forName("net.minecraft.server.Chunk").getField("h");
|
||||
//Chunk_blocklightMap = Class.forName("net.minecraft.server.Chunk").getField("i");
|
||||
NibbleArray_ctor = Class.forName("net.minecraft.server.NibbleArray").getConstructor(int.class, int.class);
|
||||
|
||||
fastLighting = true;
|
||||
}
|
||||
catch (Throwable e) {
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren