Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 11:00:05 +01:00
Improved speed greatly by deferring lighting until after all blocks are in place.
This needs CraftBukkit to work.
Dieser Commit ist enthalten in:
Ursprung
e8dcee1acf
Commit
4f7e1a6b31
@ -554,9 +554,14 @@ public class EditSession {
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return;
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}
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final Set<BlockVector2D> dirtyChunks = new HashSet<BlockVector2D>();
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for (Map.Entry<BlockVector, BaseBlock> entry : queueAfter) {
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BlockVector pt = (BlockVector) entry.getKey();
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rawSetBlock(pt, (BaseBlock) entry.getValue());
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// TODO: use ChunkStore.toChunk(pt) after optimizing it.
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if (fastMode) dirtyChunks.add(new BlockVector2D(pt.getBlockX() >> 4, pt.getBlockZ() >> 4));
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}
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// We don't want to place these blocks if other blocks were missing
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@ -622,10 +627,15 @@ public class EditSession {
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for (BlockVector pt : walked) {
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rawSetBlock(pt, blockTypes.get(pt));
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blocks.remove(pt);
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// TODO: use ChunkStore.toChunk(pt) after optimizing it.
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if (fastMode) dirtyChunks.add(new BlockVector2D(pt.getBlockX() >> 4, pt.getBlockZ() >> 4));
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}
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}
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}
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if (!dirtyChunks.isEmpty()) world.fixLighting(dirtyChunks);
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queueAfter.clear();
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queueLast.clear();
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}
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@ -107,7 +107,17 @@ public class BukkitWorld extends LocalWorld {
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*/
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@Override
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public boolean setBlockTypeFast(Vector pt, int type) {
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return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeId(type, false);
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final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (fastLighting) {
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type = type & 255;
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final int previousOpacity = Block_lightOpacity[type];
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Block_lightOpacity[type] = 0;
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final boolean ret = block.setTypeId(type);
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Block_lightOpacity[type] = previousOpacity;
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return ret;
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}
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return block.setTypeId(type, false);
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}
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/**
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@ -131,7 +141,17 @@ public class BukkitWorld extends LocalWorld {
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*/
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@Override
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public boolean setTypeIdAndDataFast(Vector pt, int type, int data){
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return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeIdAndData(type, (byte) data, false);
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final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (fastLighting) {
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type = type & 255;
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final int previousOpacity = Block_lightOpacity[type];
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Block_lightOpacity[type] = 0;
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final boolean ret = block.setTypeIdAndData(type, (byte) data, true);
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Block_lightOpacity[type] = previousOpacity;
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return ret;
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}
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return block.setTypeIdAndData(type, (byte) data, false);
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}
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/**
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@ -726,8 +746,8 @@ public class BukkitWorld extends LocalWorld {
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Object chunk = World_getChunkFromChunkCoords.invoke(notchWorld, x, z);
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int length = ((byte[])Chunk_b.get(chunk)).length;
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Chunk_h.set(chunk, NibbleArray_ctor.newInstance(length, 7));
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int length = ((byte[])Chunk_blocks.get(chunk)).length;
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Chunk_skylightMap.set(chunk, NibbleArray_ctor.newInstance(length, 7));
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//Chunk_i.set(chunk, NibbleArray_ctor.newInstance(length, 7));
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Chunk_generateSkylightMap.invoke(chunk);
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@ -740,25 +760,29 @@ public class BukkitWorld extends LocalWorld {
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}
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private static boolean fastLighting = false;
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private static int[] Block_lightOpacity;
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private static Method CraftWorld_getHandle;
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private static Method World_getChunkFromChunkCoords;
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private static Method Chunk_generateSkylightMap;
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private static Field Chunk_b;
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private static Field Chunk_h;
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//private static Field Chunk_i;
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private static Field Chunk_blocks;
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private static Field Chunk_skylightMap;
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//private static Field Chunk_blocklightMap;
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private static Constructor<?> NibbleArray_ctor;
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static {
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if (Bukkit.getServer().getName().equalsIgnoreCase("CraftBukkit")) {
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try {
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Block_lightOpacity = (int[]) Class.forName("net.minecraft.server.Block").getDeclaredField("q").get(null);
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CraftWorld_getHandle = Class.forName("org.bukkit.craftbukkit.CraftWorld").getMethod("getHandle");
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World_getChunkFromChunkCoords = Class.forName("net.minecraft.server.World").getMethod("getChunkAt", int.class, int.class);
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Chunk_generateSkylightMap = Class.forName("net.minecraft.server.Chunk").getMethod("initLighting");
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Chunk_b = Class.forName("net.minecraft.server.Chunk").getField("b");
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Chunk_h = Class.forName("net.minecraft.server.Chunk").getField("h");
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//Chunk_i = Class.forName("net.minecraft.server.Chunk").getField("i");
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Chunk_blocks = Class.forName("net.minecraft.server.Chunk").getField("b");
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Chunk_skylightMap = Class.forName("net.minecraft.server.Chunk").getField("h");
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//Chunk_blocklightMap = Class.forName("net.minecraft.server.Chunk").getField("i");
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NibbleArray_ctor = Class.forName("net.minecraft.server.NibbleArray").getConstructor(int.class, int.class);
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fastLighting = true;
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}
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catch (Throwable e) {
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