3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-09 13:00:05 +01:00

Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.

Dieser Commit ist enthalten in:
Matthew Miller 2019-01-31 22:27:41 +10:00 committet von IronApollo
Ursprung 2bae161e5c
Commit 4a8931a55a
4 geänderte Dateien mit 70 neuen und 2 gelöschten Zeilen

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@ -268,7 +268,7 @@ public class PatternCommands extends MethodCommands {
min = 1,
max = 1
)
public Pattern data(Actor actor, LocalSession session, Extent extent, BaseBiome biome) {
public Pattern biome(Actor actor, LocalSession session, Extent extent, BaseBiome biome) {
return new BiomePattern(extent, biome);
}

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@ -20,6 +20,7 @@
package com.sk89q.worldedit.extension.factory;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.extension.factory.parser.pattern.BlockCategoryPatternParser;
import com.sk89q.worldedit.extension.factory.parser.pattern.ClipboardPatternParser;
import com.sk89q.worldedit.extension.factory.parser.pattern.DefaultPatternParser;
import com.sk89q.worldedit.extension.factory.parser.pattern.RandomPatternParser;
@ -47,6 +48,7 @@ public final class PatternFactory extends AbstractFactory<Pattern> {
// register(new ClipboardPatternParser(worldEdit));
// register(new SingleBlockPatternParser(worldEdit));
// register(new RandomPatternParser(worldEdit));
register(new BlockCategoryPatternParser(worldEdit));
register(new DefaultPatternParser(worldEdit));
}

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@ -0,0 +1,63 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.extension.factory.parser.pattern;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.extension.input.InputParseException;
import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.pattern.RandomPattern;
import com.sk89q.worldedit.internal.registry.InputParser;
import com.sk89q.worldedit.world.block.BlockCategory;
import com.sk89q.worldedit.world.block.BlockType;
import java.util.List;
import java.util.stream.Collectors;
public class BlockCategoryPatternParser extends InputParser<Pattern> {
public BlockCategoryPatternParser(WorldEdit worldEdit) {
super(worldEdit);
}
@Override
public List<String> getSuggestions() {
return BlockCategory.REGISTRY.keySet().stream().map(str -> "##" + str).collect(Collectors.toList());
}
@Override
public Pattern parseFromInput(String input, ParserContext context) throws InputParseException {
if(!input.startsWith("##")) {
return null;
}
BlockCategory category = BlockCategory.REGISTRY.get(input.substring(2).toLowerCase());
if (category == null) {
throw new InputParseException("Unknown block tag: " + input.substring(2));
}
RandomPattern randomPattern = new RandomPattern();
for (BlockType blockType : category.getAll()) {
randomPattern.add(new BlockPattern(blockType.getDefaultState()), 1.0 / category.getAll().size());
}
return randomPattern;
}
}

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@ -63,6 +63,9 @@ public class ChunkLoadingExtent extends AbstractDelegateExtent {
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 location, B block) throws WorldEditException {
world.checkLoadedChunk(location);
if (enabled) {
world.checkLoadedChunk(location);
}
return super.setBlock(location, block);
}
}