Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 20:10:06 +01:00
Fix //regen -b
on 1.18.2 (#1647)
* fix: adapt correct biome type * fix: PaperweightPlatformAdapter#adapt should return BiomeType
Dieser Commit ist enthalten in:
Ursprung
fb66ba6adf
Commit
49bc675f51
@ -197,7 +197,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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public BiomeType getBiomeType(int x, int y, int z) {
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public BiomeType getBiomeType(int x, int y, int z) {
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LevelChunkSection section = getSections(false)[(y >> 4) - getMinSectionPosition()];
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LevelChunkSection section = getSections(false)[(y >> 4) - getMinSectionPosition()];
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Holder<Biome> biomes = section.getNoiseBiome(x >> 2, (y & 15) >> 2, z >> 2);
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Holder<Biome> biomes = section.getNoiseBiome(x >> 2, (y & 15) >> 2, z >> 2);
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return (BiomeType) PaperweightPlatformAdapter.adapt(biomes, serverLevel);
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return PaperweightPlatformAdapter.adapt(biomes, serverLevel);
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}
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}
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@Override
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@Override
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@ -11,6 +11,7 @@ import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
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import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_18_R2.nbt.PaperweightLazyCompoundTag;
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import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_18_R2.nbt.PaperweightLazyCompoundTag;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeTypes;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockTypesCache;
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import com.sk89q.worldedit.world.block.BlockTypesCache;
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@ -145,7 +146,7 @@ public class PaperweightGetBlocks_Copy implements IChunkGet {
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@Override
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@Override
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public BiomeType getBiomeType(int x, int y, int z) {
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public BiomeType getBiomeType(int x, int y, int z) {
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Holder<Biome> biome = biomes[(y >> 4) - getMinSectionPosition()].get(x >> 2, (y & 15) >> 2, z >> 2);
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Holder<Biome> biome = biomes[(y >> 4) - getMinSectionPosition()].get(x >> 2, (y & 15) >> 2, z >> 2);
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return biome != null ? (BiomeType) PaperweightPlatformAdapter.adapt(biome, serverLevel) : null;
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return PaperweightPlatformAdapter.adapt(biome, serverLevel);
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}
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}
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@Override
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@Override
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@ -26,8 +26,6 @@ import net.minecraft.core.IdMap;
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import net.minecraft.core.Registry;
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import net.minecraft.core.Registry;
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import net.minecraft.core.SectionPos;
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import net.minecraft.core.SectionPos;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ChunkHolder;
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import net.minecraft.server.level.ChunkHolder;
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import net.minecraft.server.level.ChunkMap;
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import net.minecraft.server.level.ChunkMap;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerLevel;
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@ -39,7 +37,6 @@ import net.minecraft.util.ZeroBitStorage;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biomes;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.EntityBlock;
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@ -566,15 +563,13 @@ public final class PaperweightPlatformAdapter extends NMSAdapter {
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fieldNonEmptyBlockCount.setShort(section, (short) nonEmptyBlockCount);
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fieldNonEmptyBlockCount.setShort(section, (short) nonEmptyBlockCount);
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}
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}
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public static Holder<Biome> adapt(Holder<Biome> biome, LevelAccessor levelAccessor) {
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public static BiomeType adapt(Holder<Biome> biome, LevelAccessor levelAccessor) {
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final Registry<Biome> biomeRegistry = levelAccessor.registryAccess().ownedRegistryOrThrow(Registry.BIOME_REGISTRY);
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final Registry<Biome> biomeRegistry = levelAccessor.registryAccess().ownedRegistryOrThrow(Registry.BIOME_REGISTRY);
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final IdMap<Holder<Biome>> holders = biomeRegistry.asHolderIdMap();
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if (biomeRegistry.getKey(biome.value()) == null) {
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ResourceLocation resourceLocation = biomeRegistry.getKey(biome.value());
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return biomeRegistry.asHolderIdMap().getId(biome) == -1 ? BiomeTypes.OCEAN
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if (resourceLocation == null) {
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return holders.getId(biome) == -1 ? Holder.Reference.createStandAlone(biomeRegistry, Biomes.OCEAN)
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: null;
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: null;
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}
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}
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return Holder.Reference.createStandAlone(biomeRegistry, ResourceKey.create(biomeRegistry.key(), resourceLocation));
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return BiomeTypes.get(biome.unwrapKey().orElseThrow().location().toString());
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}
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}
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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