Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 18:40:05 +01:00
Merge pull request #2 from bundabrg/feature-worldguardflag
Add new MaskManager: WorldguardFlag
Dieser Commit ist enthalten in:
Commit
4651d5e36b
@ -467,6 +467,7 @@ public class FaweBukkit implements IFawe, Listener {
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if ((worldguardPlugin != null) && worldguardPlugin.isEnabled()) {
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if ((worldguardPlugin != null) && worldguardPlugin.isEnabled()) {
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try {
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try {
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managers.add(new Worldguard(worldguardPlugin, this));
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managers.add(new Worldguard(worldguardPlugin, this));
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managers.add(new WorldguardFlag(worldguardPlugin, this));
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Fawe.debug("Plugin 'WorldGuard' found. Using it now.");
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Fawe.debug("Plugin 'WorldGuard' found. Using it now.");
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} catch (final Throwable e) {
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} catch (final Throwable e) {
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MainUtil.handleError(e);
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MainUtil.handleError(e);
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@ -0,0 +1,112 @@
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package com.boydti.fawe.bukkit.regions;
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import com.boydti.fawe.bukkit.FaweBukkit;
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import com.boydti.fawe.bukkit.filter.WorldGuardFilter;
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import com.boydti.fawe.object.FawePlayer;
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import com.boydti.fawe.regions.FaweMask;
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import com.boydti.fawe.regions.general.RegionFilter;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.AbstractRegion;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import com.sk89q.worldguard.protection.regions.*;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.plugin.Plugin;
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import java.util.Map;
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public class WorldguardFlag extends BukkitMaskManager implements Listener {
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private WorldGuardPlugin worldguard;
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FaweBukkit plugin;
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public WorldguardFlag(final Plugin p2, final FaweBukkit p3) {
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super("worldguardflag");
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this.worldguard = (WorldGuardPlugin) p2; // this.getWorldGuard();
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this.plugin = p3;
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}
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@Override
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public FaweMask getMask(FawePlayer<Player> fp, MaskType type) {
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final Player player = fp.parent;
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final LocalPlayer localplayer = this.worldguard.wrapPlayer(player);
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final RegionContainer container = WorldGuard.getInstance().getPlatform().getRegionContainer();
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final RegionManager manager = container.get(fp.getWorld());
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return new FaweMask(new ManagerRegion(manager, localplayer), null) {
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@Override
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public boolean isValid(FawePlayer player, MaskType type) {
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// We rely on the region mask instead of this
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return true;
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}
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};
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}
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@Override
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public RegionFilter getFilter(String world) {
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return new WorldGuardFilter(Bukkit.getWorld(world));
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}
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/***
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* ManagerRegion wraps a RegionManager and will provide results based upon the regions enclosed
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*/
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private static class ManagerRegion extends AbstractRegion {
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private final RegionManager manager;
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private final LocalPlayer localplayer;
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ManagerRegion(RegionManager manager, LocalPlayer localplayer) {
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super(null);
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this.manager = manager;
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this.localplayer = localplayer;
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}
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@Override
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public Vector getMinimumPoint() {
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Vector point = null;
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for (Map.Entry<String, ProtectedRegion> entry : manager.getRegions().entrySet()) {
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Vector p = entry.getValue().getMinimumPoint();
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if (point == null) {
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point = p;
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continue;
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}
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point = Vector.getMinimum(point, p);
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}
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return point;
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}
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@Override
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public Vector getMaximumPoint() {
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Vector point = null;
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for (Map.Entry<String, ProtectedRegion> entry : manager.getRegions().entrySet()) {
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Vector p = entry.getValue().getMaximumPoint();
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if (point == null) {
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point = p;
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continue;
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}
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point = Vector.getMaximum(point, p);
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}
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return point;
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}
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@Override
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public void expand(Vector... changes) {
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throw new UnsupportedOperationException("Region is immutable");
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}
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@Override
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public void contract(Vector... changes) {
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throw new UnsupportedOperationException("Region is immutable");
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}
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@Override
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public boolean contains(Vector position) {
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// Make sure that all these flags are not denied. Denies override allows. WorldGuardExtraFlags can add Flags.WORLDEDIT
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return manager.getApplicableRegions(position).testState(localplayer, Flags.BUILD, Flags.BLOCK_PLACE, Flags.BLOCK_BREAK);
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}
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}
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}
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