3
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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-24 18:10:08 +01:00

Fixes #17, and an annoying typo in SnipeData :)

Dieser Commit ist enthalten in:
Sauilitired 2019-03-21 07:20:47 +01:00
Ursprung e758e6c1a2
Commit 44bfc2f753
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: C0207FF7EA146678
2 geänderte Dateien mit 15 neuen und 55 gelöschten Zeilen

Datei anzeigen

@ -77,7 +77,7 @@ public class SnipeData {
*/ */
private int voxelHeight = SnipeData.DEFAULT_VOXEL_HEIGHT; private int voxelHeight = SnipeData.DEFAULT_VOXEL_HEIGHT;
/** /**
* Voxel centroid -- set Cylynder center /vc #. * Voxel centroid -- set Cylinder center /vc #.
*/ */
private int cCen = SnipeData.DEFAULT_CYLINDER_CENTER; private int cCen = SnipeData.DEFAULT_CYLINDER_CENTER;
private int range = 0; private int range = 0;
@ -325,4 +325,4 @@ public class SnipeData {
public static Class<?> inject() { public static Class<?> inject() {
return SnipeData.class; return SnipeData.class;
} }
} }

Datei anzeigen

@ -43,16 +43,7 @@ import com.boydti.fawe.util.*;
import com.boydti.fawe.wrappers.WorldWrapper; import com.boydti.fawe.wrappers.WorldWrapper;
import com.google.common.base.Supplier; import com.google.common.base.Supplier;
import com.sk89q.jnbt.CompoundTag; import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.function.mask.*;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.blocks.BaseItemStack; import com.sk89q.worldedit.blocks.BaseItemStack;
import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.regions.Regions.asFlatRegion;
import static com.sk89q.worldedit.regions.Regions.maximumBlockY;
import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.entity.BaseEntity; import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity; import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.event.extent.EditSessionEvent; import com.sk89q.worldedit.event.extent.EditSessionEvent;
@ -66,10 +57,10 @@ import com.sk89q.worldedit.extent.world.SurvivalModeExtent;
import com.sk89q.worldedit.function.GroundFunction; import com.sk89q.worldedit.function.GroundFunction;
import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.RegionMaskingFilter; import com.sk89q.worldedit.function.RegionMaskingFilter;
import com.sk89q.worldedit.function.block.BlockDistributionCounter;
import com.sk89q.worldedit.function.block.BlockReplace; import com.sk89q.worldedit.function.block.BlockReplace;
import com.sk89q.worldedit.function.block.Naturalizer; import com.sk89q.worldedit.function.block.Naturalizer;
import com.sk89q.worldedit.function.generator.GardenPatchGenerator; import com.sk89q.worldedit.function.generator.GardenPatchGenerator;
import com.sk89q.worldedit.function.mask.*;
import com.sk89q.worldedit.function.operation.ChangeSetExecutor; import com.sk89q.worldedit.function.operation.ChangeSetExecutor;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy; import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operation; import com.sk89q.worldedit.function.operation.Operation;
@ -85,16 +76,7 @@ import com.sk89q.worldedit.internal.expression.Expression;
import com.sk89q.worldedit.internal.expression.ExpressionException; import com.sk89q.worldedit.internal.expression.ExpressionException;
import com.sk89q.worldedit.internal.expression.runtime.EvaluationException; import com.sk89q.worldedit.internal.expression.runtime.EvaluationException;
import com.sk89q.worldedit.internal.expression.runtime.RValue; import com.sk89q.worldedit.internal.expression.runtime.RValue;
import com.sk89q.worldedit.math.*;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.MathUtils;
import com.sk89q.worldedit.math.MutableBlockVector;
import com.sk89q.worldedit.math.MutableBlockVector2D;
import com.sk89q.worldedit.math.MutableVector;
import com.sk89q.worldedit.math.Vector2;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.interpolation.Interpolation;
import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation; import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation;
import com.sk89q.worldedit.math.interpolation.Node; import com.sk89q.worldedit.math.interpolation.Node;
import com.sk89q.worldedit.math.noise.RandomNoise; import com.sk89q.worldedit.math.noise.RandomNoise;
@ -107,39 +89,21 @@ import com.sk89q.worldedit.regions.shape.WorldEditExpressionEnvironment;
import com.sk89q.worldedit.util.Countable; import com.sk89q.worldedit.util.Countable;
import com.sk89q.worldedit.util.Direction; import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.TreeGenerator; import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.collection.DoubleArrayList;
import com.sk89q.worldedit.util.eventbus.EventBus; import com.sk89q.worldedit.util.eventbus.EventBus;
import com.sk89q.worldedit.world.SimpleWorld; import com.sk89q.worldedit.world.SimpleWorld;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BaseBiome; import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.world.block.*;
import com.sk89q.worldedit.world.weather.WeatherType; import com.sk89q.worldedit.world.weather.WeatherType;
import com.sk89q.worldedit.world.block.BlockCategories;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.registry.LegacyMapper;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
import static com.google.common.base.Preconditions.checkArgument; import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.regions.Regions.asFlatRegion; import static com.sk89q.worldedit.regions.Regions.*;
import static com.sk89q.worldedit.regions.Regions.maximumBlockY;
import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
/** /**
* An {@link Extent} that handles history, {@link BlockBag}s, change limits, * An {@link Extent} that handles history, {@link BlockBag}s, change limits,
@ -1750,17 +1714,13 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
checkNotNull(region); checkNotNull(region);
checkNotNull(pattern); checkNotNull(pattern);
final BlockVector3 center = region.getCenter().toBlockPoint(); Vector3 center = region.getCenter();
final Region centerRegion = new CuboidRegion(this.getWorld(), // Causes clamping of Y range Region centerRegion = new CuboidRegion(
center.floor(), center.ceil()); getWorld(), // Causes clamping of Y range
return this.setBlocks(centerRegion, pattern); BlockVector3.at(((int) center.getX()), ((int) center.getY()), ((int) center.getZ())),
// Vector3 center = region.getCenter(); BlockVector3.at(MathUtils.roundHalfUp(center.getX()),
// Region centerRegion = new CuboidRegion( center.getY(), MathUtils.roundHalfUp(center.getZ())));
// getWorld(), // Causes clamping of Y range return setBlocks(centerRegion, pattern);
// BlockVector3.at(((int) center.getX()), ((int) center.getY()), ((int) center.getZ())),
// BlockVector3.at(MathUtils.roundHalfUp(center.getX()),
// center.getY(), MathUtils.roundHalfUp(center.getZ())));
// return setBlocks(centerRegion, pattern);
} }
/** /**