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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00

Updated for latest SpoutAPI and fixed some warnings.

Dieser Commit ist enthalten in:
TomyLobo 2012-03-21 11:06:32 +01:00
Ursprung a74a0a40e2
Commit 4208ba33d6
3 geänderte Dateien mit 5 neuen und 7 gelöschten Zeilen

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@ -27,7 +27,6 @@ import com.sk89q.worldedit.bags.OutOfSpaceException;
import com.sk89q.worldedit.blocks.BaseItem; import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack; import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.blocks.BlockID; import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.ItemType;
import org.spout.api.inventory.Inventory; import org.spout.api.inventory.Inventory;
import org.spout.api.inventory.ItemStack; import org.spout.api.inventory.ItemStack;
import org.spout.api.material.Material; import org.spout.api.material.Material;

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@ -23,7 +23,6 @@ import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandPermissions; import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.minecraft.util.commands.CommandsManager; import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.worldedit.LocalPlayer; import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.BiomeTypes;
import com.sk89q.worldedit.LocalWorld; import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface; import com.sk89q.worldedit.ServerInterface;
import org.spout.api.Game; import org.spout.api.Game;

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@ -39,11 +39,11 @@ import org.spout.api.geo.cuboid.Chunk;
import org.spout.api.inventory.ItemStack; import org.spout.api.inventory.ItemStack;
import org.spout.api.material.MaterialData; import org.spout.api.material.MaterialData;
import org.spout.api.math.Vector3; import org.spout.api.math.Vector3;
import org.spout.vanilla.entity.object.Item; import org.spout.vanilla.controller.object.Item;
import org.spout.vanilla.entity.object.falling.PrimedTnt; import org.spout.vanilla.controller.object.falling.PrimedTnt;
import org.spout.vanilla.entity.object.projectile.Arrow; import org.spout.vanilla.controller.object.projectile.Arrow;
import org.spout.vanilla.entity.object.vehicle.Boat; import org.spout.vanilla.controller.object.vehicle.Boat;
import org.spout.vanilla.entity.object.vehicle.Minecart; import org.spout.vanilla.controller.object.vehicle.Minecart;
public class SpoutWorld extends LocalWorld { public class SpoutWorld extends LocalWorld {
private World world; private World world;