Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Change chunk loading method.
Behavior of loadChunk changed a lot for the worse in CB 1.14.
Dieser Commit ist enthalten in:
Ursprung
3a6b3dc75c
Commit
3df2410254
@ -305,9 +305,7 @@ public class BukkitWorld extends AbstractWorld {
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public void checkLoadedChunk(BlockVector3 pt) {
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public void checkLoadedChunk(BlockVector3 pt) {
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World world = getWorld();
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World world = getWorld();
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if (!world.isChunkLoaded(pt.getBlockX() >> 4, pt.getBlockZ() >> 4)) {
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world.getChunkAt(pt.getBlockX() >> 4, pt.getBlockZ() >> 4);
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world.loadChunk(pt.getBlockX() >> 4, pt.getBlockZ() >> 4);
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}
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}
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}
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@Override
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@Override
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