Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-09 13:00:05 +01:00
Worked around brokenness in PlayerInteractEvent
Dieser Commit ist enthalten in:
Ursprung
59ade7a386
Commit
3c92bd9451
@ -87,7 +87,7 @@ public class WorldEditPlayerListener extends PlayerListener {
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*/
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*/
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@Override
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@Override
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public void onPlayerInteract(PlayerInteractEvent event) {
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (event.isCancelled())
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if (event.isCancelled() && event.hasBlock())
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return;
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return;
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if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
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if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
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LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
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LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
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