Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 20:10:06 +01:00
Add nicer error when using player commands as console.
Also fix slash counts for Bukkit.
Dieser Commit ist enthalten in:
Ursprung
8baf221c95
Commit
3c04a83852
@ -289,7 +289,7 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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// code of WorldEdit expects it
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// code of WorldEdit expects it
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String[] split = new String[args.length + 1];
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String[] split = new String[args.length + 1];
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System.arraycopy(args, 0, split, 1, args.length);
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System.arraycopy(args, 0, split, 1, args.length);
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split[0] = cmd.getName();
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split[0] = "/" + cmd.getName();
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CommandEvent event = new CommandEvent(wrapCommandSender(sender), Joiner.on(" ").join(split));
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CommandEvent event = new CommandEvent(wrapCommandSender(sender), Joiner.on(" ").join(split));
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getWorldEdit().getEventBus().post(event);
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getWorldEdit().getEventBus().post(event);
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@ -303,7 +303,7 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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// code of WorldEdit expects it
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// code of WorldEdit expects it
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String[] split = new String[args.length + 1];
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String[] split = new String[args.length + 1];
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System.arraycopy(args, 0, split, 1, args.length);
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System.arraycopy(args, 0, split, 1, args.length);
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split[0] = cmd.getName();
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split[0] = "/" + cmd.getName();
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CommandSuggestionEvent event = new CommandSuggestionEvent(wrapCommandSender(sender), Joiner.on(" ").join(split));
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CommandSuggestionEvent event = new CommandSuggestionEvent(wrapCommandSender(sender), Joiner.on(" ").join(split));
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getWorldEdit().getEventBus().post(event);
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getWorldEdit().getEventBus().post(event);
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@ -469,6 +469,10 @@ public final class PlatformCommandManager {
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store.injectValue(Key.of(Actor.class), ValueProvider.constant(actor));
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store.injectValue(Key.of(Actor.class), ValueProvider.constant(actor));
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if (actor instanceof Player) {
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if (actor instanceof Player) {
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store.injectValue(Key.of(Player.class), ValueProvider.constant((Player) actor));
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store.injectValue(Key.of(Player.class), ValueProvider.constant((Player) actor));
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} else {
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store.injectValue(Key.of(Player.class), context -> {
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throw new CommandException(TextComponent.of("This command must be used with a player."), ImmutableList.of());
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});
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}
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}
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store.injectValue(Key.of(Arguments.class), ValueProvider.constant(event::getArguments));
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store.injectValue(Key.of(Arguments.class), ValueProvider.constant(event::getArguments));
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store.injectValue(Key.of(LocalSession.class),
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store.injectValue(Key.of(LocalSession.class),
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