3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-03 01:50:07 +01:00

Use more MutableBlockVector3s

Dieser Commit ist enthalten in:
dordsor21 2021-08-11 14:56:10 +01:00
Ursprung 6f5430a940
Commit 3ba42df321
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 1E53E88969FFCF0B
17 geänderte Dateien mit 206 neuen und 98 gelöschten Zeilen

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@ -24,12 +24,20 @@ public class BlockTranslateExtent extends AbstractDelegateExtent {
@Override @Override
public <T extends BlockStateHolder<T>> boolean setBlock(BlockVector3 location, T block) throws WorldEditException { public <T extends BlockStateHolder<T>> boolean setBlock(BlockVector3 location, T block) throws WorldEditException {
<<<<<<< Updated upstream
return getExtent().setBlock(location.getX(), location.getY(), location.getZ(), block); return getExtent().setBlock(location.getX(), location.getY(), location.getZ(), block);
=======
return getExtent().setBlock(location.getX() + dx, location.getY() + dy, location.getZ() + dz, block);
>>>>>>> Stashed changes
} }
@Override @Override
public <T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T block) throws WorldEditException { public <T extends BlockStateHolder<T>> boolean setBlock(int x, int y, int z, T block) throws WorldEditException {
<<<<<<< Updated upstream
return getExtent().setBlock(x, y, z, block); return getExtent().setBlock(x, y, z, block);
=======
return getExtent().setBlock(x + dx, y + dy, z + dz, block);
>>>>>>> Stashed changes
} }
@Override @Override

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@ -1,6 +1,7 @@
package com.fastasyncworldedit.core.extent; package com.fastasyncworldedit.core.extent;
import com.fastasyncworldedit.core.history.changeset.AbstractChangeSet; import com.fastasyncworldedit.core.history.changeset.AbstractChangeSet;
import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity; import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity; import com.sk89q.worldedit.entity.Entity;
@ -25,6 +26,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
*/ */
public class HistoryExtent extends AbstractDelegateExtent { public class HistoryExtent extends AbstractDelegateExtent {
private final MutableBlockVector3 mutable = new MutableBlockVector3();
private AbstractChangeSet changeSet; private AbstractChangeSet changeSet;
/** /**
@ -97,7 +99,7 @@ public class HistoryExtent extends AbstractDelegateExtent {
@Override @Override
public boolean setBiome(BlockVector3 position, BiomeType newBiome) { public boolean setBiome(BlockVector3 position, BiomeType newBiome) {
BiomeType oldBiome = this.getBiome(position); BiomeType oldBiome = this.getBiome(position);
if (oldBiome.getId() != newBiome.getId()) { if (!oldBiome.getId().equals(newBiome.getId())) {
this.changeSet.addBiomeChange(position.getBlockX(), position.getBlockY(), position.getBlockZ(), oldBiome, newBiome); this.changeSet.addBiomeChange(position.getBlockX(), position.getBlockY(), position.getBlockZ(), oldBiome, newBiome);
return getExtent().setBiome(position, newBiome); return getExtent().setBiome(position, newBiome);
} else { } else {
@ -107,8 +109,8 @@ public class HistoryExtent extends AbstractDelegateExtent {
@Override @Override
public boolean setBiome(int x, int y, int z, BiomeType newBiome) { public boolean setBiome(int x, int y, int z, BiomeType newBiome) {
BiomeType oldBiome = this.getBiome(BlockVector3.at(x, y, z)); BiomeType oldBiome = this.getBiome(mutable.setComponents(x, y, z));
if (oldBiome.getId() != newBiome.getId()) { if (!oldBiome.getId().equals(newBiome.getId())) {
this.changeSet.addBiomeChange(x, y, z, oldBiome, newBiome); this.changeSet.addBiomeChange(x, y, z, oldBiome, newBiome);
return getExtent().setBiome(x, y, z, newBiome); return getExtent().setBiome(x, y, z, newBiome);
} else { } else {

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@ -45,9 +45,20 @@ public class PositionTransformExtent extends ResettableExtent {
return min.add(tmp.roundHalfUp().toBlockPoint()); return min.add(tmp.roundHalfUp().toBlockPoint());
} }
private BlockVector3 getPos(int x, int y, int z) {
if (min == null) {
min = BlockVector3.at(x, y, z);
}
mutable.mutX(x - min.getX());
mutable.mutY(y - min.getY());
mutable.mutZ(z - min.getZ());
MutableVector3 tmp = new MutableVector3(transform.apply(mutable.toVector3()));
return min.add(tmp.roundHalfUp().toBlockPoint());
}
@Override @Override
public BlockState getBlock(int x, int y, int z) { public BlockState getBlock(int x, int y, int z) {
return super.getBlock(getPos(BlockVector3.at(x, y, z))); return super.getBlock(getPos(x, y, z));
} }
@Override @Override
@ -65,12 +76,12 @@ public class PositionTransformExtent extends ResettableExtent {
mutable.mutX(position.getBlockX()); mutable.mutX(position.getBlockX());
mutable.mutZ(position.getBlockZ()); mutable.mutZ(position.getBlockZ());
mutable.mutY(position.getBlockY()); mutable.mutY(position.getBlockY());
return super.getBiome(getPos(mutable)); return super.getBiome(getPos(mutable.getX(), mutable.getY(), mutable.getZ()));
} }
@Override @Override
public <B extends BlockStateHolder<B>> boolean setBlock(int x, int y, int z, B block) throws WorldEditException { public <B extends BlockStateHolder<B>> boolean setBlock(int x, int y, int z, B block) throws WorldEditException {
return this.setBlock(getPos(BlockVector3.at(x, y, z)), block); return this.setBlock(getPos(x, y, z), block);
} }
@ -84,7 +95,7 @@ public class PositionTransformExtent extends ResettableExtent {
mutable.mutX(position.getBlockX()); mutable.mutX(position.getBlockX());
mutable.mutZ(position.getBlockZ()); mutable.mutZ(position.getBlockZ());
mutable.mutY(position.getBlockY()); mutable.mutY(position.getBlockY());
return super.setBiome(getPos(mutable), biome); return super.setBiome(getPos(mutable.getX(), mutable.getY(), mutable.getZ()), biome);
} }
public void setTransform(Transform transform) { public void setTransform(Transform transform) {

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@ -4,6 +4,7 @@ import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.function.visitor.Order; import com.fastasyncworldedit.core.function.visitor.Order;
import com.fastasyncworldedit.core.internal.io.FaweOutputStream; import com.fastasyncworldedit.core.internal.io.FaweOutputStream;
import com.fastasyncworldedit.core.jnbt.streamer.IntValueReader; import com.fastasyncworldedit.core.jnbt.streamer.IntValueReader;
import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.fastasyncworldedit.core.util.IOUtil; import com.fastasyncworldedit.core.util.IOUtil;
import com.sk89q.jnbt.CompoundTag; import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.IntArrayTag; import com.sk89q.jnbt.IntArrayTag;
@ -278,12 +279,12 @@ public class FastSchematicWriter implements ClipboardWriter {
BlockVector3 min = clipboard.getMinimumPoint(); BlockVector3 min = clipboard.getMinimumPoint();
int width = clipboard.getRegion().getWidth(); int width = clipboard.getRegion().getWidth();
int length = clipboard.getRegion().getLength(); int length = clipboard.getRegion().getLength();
MutableBlockVector3 mutable = new MutableBlockVector3();
for (int z = 0, i = 0; z < length; z++) { for (int z = 0, i = 0; z < length; z++) {
int z0 = min.getBlockZ() + z; int z0 = min.getBlockZ() + z;
for (int x = 0; x < width; x++, i++) { for (int x = 0; x < width; x++, i++) {
int x0 = min.getBlockX() + x; int x0 = min.getBlockX() + x;
BlockVector3 pt = BlockVector3.at(x0, min.getBlockY(), z0); BiomeType biome = clipboard.getBiome(mutable.setComponents(x0, min.getY(), z0));
BiomeType biome = clipboard.getBiome(pt);
task.applyInt(i, biome.getInternalId()); task.applyInt(i, biome.getInternalId());
} }
} }

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@ -1,6 +1,7 @@
package com.fastasyncworldedit.core.extent.transform; package com.fastasyncworldedit.core.extent.transform;
import com.fastasyncworldedit.core.extent.ResettableExtent; import com.fastasyncworldedit.core.extent.ResettableExtent;
import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent; import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.pattern.Pattern; import com.sk89q.worldedit.function.pattern.Pattern;
@ -10,6 +11,7 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
public class PatternTransform extends ResettableExtent { public class PatternTransform extends ResettableExtent {
private final Pattern pattern; private final Pattern pattern;
private final MutableBlockVector3 mutable = new MutableBlockVector3();
public PatternTransform(Extent parent, Pattern pattern) { public PatternTransform(Extent parent, Pattern pattern) {
super(parent); super(parent);
@ -22,4 +24,14 @@ public class PatternTransform extends ResettableExtent {
return pattern.apply(getExtent(), location, location); return pattern.apply(getExtent(), location, location);
} }
<<<<<<< Updated upstream
=======
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(int x, int y, int z, B block)
throws WorldEditException {
mutable.setComponents(x, y, z);
return pattern.apply(extent, mutable, mutable);
}
>>>>>>> Stashed changes
} }

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@ -2,6 +2,7 @@ package com.fastasyncworldedit.core.function.visitor;
import com.fastasyncworldedit.core.configuration.Caption; import com.fastasyncworldedit.core.configuration.Caption;
import com.fastasyncworldedit.core.math.IntTriple; import com.fastasyncworldedit.core.math.IntTriple;
import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.function.RegionFunction;
@ -40,12 +41,12 @@ public abstract class DFSVisitor implements Operation {
this.hashQueue = new LinkedHashSet<>(); this.hashQueue = new LinkedHashSet<>();
this.visited = new LinkedHashMap<>(); this.visited = new LinkedHashMap<>();
this.function = function; this.function = function;
this.directions.add(BlockVector3.at(0, -1, 0)); this.directions.add(BlockVector3.UNIT_MINUS_Y);
this.directions.add(BlockVector3.at(0, 1, 0)); this.directions.add(BlockVector3.UNIT_Y);
this.directions.add(BlockVector3.at(-1, 0, 0)); this.directions.add(BlockVector3.UNIT_MINUS_X);
this.directions.add(BlockVector3.at(1, 0, 0)); this.directions.add(BlockVector3.UNIT_X);
this.directions.add(BlockVector3.at(0, 0, -1)); this.directions.add(BlockVector3.UNIT_MINUS_Z);
this.directions.add(BlockVector3.at(0, 0, 1)); this.directions.add(BlockVector3.UNIT_Z);
this.maxDepth = maxDepth; this.maxDepth = maxDepth;
this.maxBranch = maxBranching; this.maxBranch = maxBranching;
} }
@ -76,8 +77,8 @@ public abstract class DFSVisitor implements Operation {
@Override @Override
public Operation resume(RunContext run) throws WorldEditException { public Operation resume(RunContext run) throws WorldEditException {
// MutableBlockVector3 mutable = new MutableBlockVector3(); MutableBlockVector3 mutable = new MutableBlockVector3();
// MutableBlockVector3 mutable2 = new MutableBlockVector3(); MutableBlockVector3 mutable2 = new MutableBlockVector3();
IntTriple[] dirs = getIntDirections(); IntTriple[] dirs = getIntDirections();
while (!queue.isEmpty()) { while (!queue.isEmpty()) {
@ -87,23 +88,18 @@ public abstract class DFSVisitor implements Operation {
if (visited.containsKey(from)) { if (visited.containsKey(from)) {
continue; continue;
} }
// mutable.mutX(from.getX()); mutable.mutX(from.getX());
// mutable.mutY(from.getY()); mutable.mutY(from.getY());
// mutable.mutZ(from.getZ()); mutable.mutZ(from.getZ());
BlockVector3 bv = BlockVector3.at(from.getX(), from.getY(), from.getZ()); function.apply(mutable);
function.apply(bv);
int countAdd = 0; int countAdd = 0;
int countAttempt = 0; int countAttempt = 0;
for (IntTriple direction : dirs) { for (IntTriple direction : dirs) {
// mutable2.mutX(from.getX() + direction.x); mutable2.mutX(from.getX() + direction.getX());
// mutable2.mutY(from.getY() + direction.y); mutable2.mutY(from.getY() + direction.getY());
// mutable2.mutZ(from.getZ() + direction.z); mutable2.mutZ(from.getZ() + direction.getZ());
BlockVector3 bv2 = BlockVector3 if (isVisitable(mutable, mutable2)) {
.at(from.getX() + direction.getX(), from.getY() + direction.getY(), Node adjacent = new Node(mutable2.getBlockX(), mutable2.getBlockY(), mutable2.getBlockZ());
from.getZ() + direction.getZ()
);
if (isVisitable(bv, bv2)) {
Node adjacent = new Node(bv2.getBlockX(), bv2.getBlockY(), bv2.getBlockZ());
if (!adjacent.equals(current.from)) { if (!adjacent.equals(current.from)) {
AtomicInteger adjacentCount = visited.get(adjacent); AtomicInteger adjacentCount = visited.get(adjacent);
if (adjacentCount == null) { if (adjacentCount == null) {

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@ -29,13 +29,14 @@ public class DirectionalVisitor extends RecursiveVisitor {
this.origin = origin; this.origin = origin;
this.dirVec = direction; this.dirVec = direction;
setDirections( setDirections(
BlockVector3.at(1, 0, 0), BlockVector3.UNIT_MINUS_X,
BlockVector3.at(-1, 0, 0), BlockVector3.UNIT_X,
BlockVector3.at(0, 0, 1), BlockVector3.UNIT_MINUS_Y,
BlockVector3.at(0, 0, -1), BlockVector3.UNIT_Y,
BlockVector3.at(0, -1, 0), BlockVector3.UNIT_MINUS_Z,
BlockVector3.at(0, 1, 0) BlockVector3.UNIT_Z
); );
} }

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@ -1,6 +1,7 @@
package com.fastasyncworldedit.core.wrappers; package com.fastasyncworldedit.core.wrappers;
import com.fastasyncworldedit.core.Fawe; import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.fastasyncworldedit.core.util.EditSessionBuilder; import com.fastasyncworldedit.core.util.EditSessionBuilder;
import com.fastasyncworldedit.core.util.TaskManager; import com.fastasyncworldedit.core.util.TaskManager;
import com.fastasyncworldedit.core.util.task.RunnableVal; import com.fastasyncworldedit.core.util.task.RunnableVal;
@ -89,14 +90,16 @@ public class AsyncPlayer extends PlayerProxy {
int z = pos.getBlockZ(); int z = pos.getBlockZ();
Extent world = getLocation().getExtent(); Extent world = getLocation().getExtent();
MutableBlockVector3 mutable = new MutableBlockVector3();
// No free space above // No free space above
if (!world.getBlock(BlockVector3.at(x, y, z)).getBlockType().getMaterial().isAir()) { if (!world.getBlock(mutable.setComponents(x, y, z)).getBlockType().getMaterial().isAir()) {
return false; return false;
} }
while (y <= world.getMaximumPoint().getY()) { while (y <= world.getMaximumPoint().getY()) {
// Found a ceiling! // Found a ceiling!
if (world.getBlock(BlockVector3.at(x, y, z)).getBlockType().getMaterial() if (world.getBlock(mutable.mutY(y)).getBlockType().getMaterial()
.isMovementBlocker()) { .isMovementBlocker()) {
int platformY = Math.max(initialY, y - 3 - clearance); int platformY = Math.max(initialY, y - 3 - clearance);
floatAt(x, platformY + 1, z, alwaysGlass); floatAt(x, platformY + 1, z, alwaysGlass);
@ -124,8 +127,10 @@ public class AsyncPlayer extends PlayerProxy {
final int maxY = Math.min(getWorld().getMaxY() + 1, initialY + distance); final int maxY = Math.min(getWorld().getMaxY() + 1, initialY + distance);
final Extent world = getLocation().getExtent(); final Extent world = getLocation().getExtent();
MutableBlockVector3 mutable = new MutableBlockVector3(x, y, z);
while (y <= world.getMaximumPoint().getY() + 2) { while (y <= world.getMaximumPoint().getY() + 2) {
if (world.getBlock(BlockVector3.at(x, y, z)).getBlockType().getMaterial() if (world.getBlock(mutable.mutY(y)).getBlockType().getMaterial()
.isMovementBlocker()) { .isMovementBlocker()) {
break; // Hit something break; // Hit something
} else if (y > maxY + 1) { } else if (y > maxY + 1) {
@ -211,9 +216,11 @@ public class AsyncPlayer extends PlayerProxy {
int freeToFind = 2; int freeToFind = 2;
boolean inFree = false; boolean inFree = false;
MutableBlockVector3 mutable = new MutableBlockVector3();
while ((block = hitBlox.getNextBlock()) != null) { while ((block = hitBlox.getNextBlock()) != null) {
boolean free = !world.getBlock( boolean free = !world.getBlock(
BlockVector3.at(block.getBlockX(), block.getBlockY(), block.getBlockZ())) mutable.setComponents(block.getBlockX(), block.getBlockY(), block.getBlockZ()))
.getBlockType().getMaterial().isMovementBlocker(); .getBlockType().getMaterial().isMovementBlocker();
if (firstBlock) { if (firstBlock) {

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@ -1333,7 +1333,7 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
checkNotNull(pattern); checkNotNull(pattern);
checkArgument(radius >= 0, "radius >= 0"); checkArgument(radius >= 0, "radius >= 0");
checkArgument(depth >= 1, "depth >= 1"); checkArgument(depth >= 1, "depth >= 1");
if (direction.equals(BlockVector3.at(0, -1, 0))) { if (direction.equals(BlockVector3.UNIT_MINUS_Y)) {
return fillXZ(origin, pattern, radius, depth, false); return fillXZ(origin, pattern, radius, depth, false);
} }
Mask mask = new MaskIntersection( Mask mask = new MaskIntersection(
@ -2493,29 +2493,36 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
int minY = Math.max(getWorld().getMinY(), centerY - height); int minY = Math.max(getWorld().getMinY(), centerY - height);
int maxY = Math.min(getWorld().getMaxY(), centerY + height); int maxY = Math.min(getWorld().getMaxY(), centerY + height);
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3();
MutableBlockVector3 mutable2 = new MutableBlockVector3();
//FAWE end
int ceilRadius = (int) Math.ceil(radius); int ceilRadius = (int) Math.ceil(radius);
for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) { for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) { for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
if ((BlockVector3.at(x, oy, z)).distanceSq(position) > radiusSq) { //FAWE start - mutable
if ((mutable.setComponents(x, oy, z)).distanceSq(position) > radiusSq) {
//FAWE end
continue; continue;
} }
for (int y = maxY; y > minY; --y) { for (int y = maxY; y > minY; --y) {
BlockVector3 pt = BlockVector3.at(x, y, z); //FAWE start - mutable
BlockVector3 below = BlockVector3.at(x, y - 1, z); mutable.setComponents(x, y, z);
BlockType id = getBlock(pt).getBlockType(); mutable2.setComponents(x, y - 1, z);
BlockType id = getBlock(mutable).getBlockType();
if (id == BlockTypes.ICE) { if (id == BlockTypes.ICE) {
if (setBlock(pt, water)) { if (setBlock(mutable, water)) {
++affected; ++affected;
} }
} else if (id == BlockTypes.SNOW) { } else if (id == BlockTypes.SNOW) {
//FAWE start if (setBlock(mutable, air)) {
if (setBlock(pt, air)) {
if (y > 0) { if (y > 0) {
BlockState block = getBlock(below); BlockState block = getBlock(mutable2);
if (block.getStates().containsKey(snowy)) { if (block.getStates().containsKey(snowy)) {
if (setBlock(below, block.with(snowy, false))) { if (setBlock(mutable2, block.with(snowy, false))) {
affected++; affected++;
} }
} }
@ -2627,20 +2634,29 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
final int minY = Math.max(getWorld().getMinY(), centerY - height); final int minY = Math.max(getWorld().getMinY(), centerY - height);
final int maxY = Math.min(getWorld().getMaxY(), centerY + height); final int maxY = Math.min(getWorld().getMaxY(), centerY + height);
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3();
//FAWE end
final int ceilRadius = (int) Math.ceil(radius); final int ceilRadius = (int) Math.ceil(radius);
for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) { for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) { for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
if ((BlockVector3.at(x, oy, z)).distanceSq(position) > radiusSq) { //FAWE start - mutable
if (mutable.setComponents(x, oy, z).distanceSq(position) > radiusSq) {
//FAWE end
continue; continue;
} }
for (int y = maxY; y > minY; --y) { for (int y = maxY; y > minY; --y) {
final BlockVector3 pt = BlockVector3.at(x, y, z); //FAWE start - mutable
final BlockState block = getBlock(pt); final BlockState block = getBlock(mutable.mutY(y));
//FAWE end
if (block.getBlockType() == BlockTypes.DIRT if (block.getBlockType() == BlockTypes.DIRT
|| (!onlyNormalDirt && block.getBlockType() == BlockTypes.COARSE_DIRT)) { || (!onlyNormalDirt && block.getBlockType() == BlockTypes.COARSE_DIRT)) {
if (setBlock(pt, grass)) { //FAWE start - mutable
if (setBlock(mutable.mutY(y), grass)) {
//FAWE end
++affected; ++affected;
} }
break; break;
@ -2958,24 +2974,34 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
final int maxY = max.getBlockY(); final int maxY = max.getBlockY();
final int maxZ = max.getBlockZ(); final int maxZ = max.getBlockZ();
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3();
//FAWE end
for (int x = minX; x <= maxX; ++x) { for (int x = minX; x <= maxX; ++x) {
for (int y = minY; y <= maxY; ++y) { for (int y = minY; y <= maxY; ++y) {
recurseHollow(region, BlockVector3.at(x, y, minZ), outside, mask); //FAWE start - mutable
recurseHollow(region, BlockVector3.at(x, y, maxZ), outside, mask); recurseHollow(region, mutable.setComponents(x, y, minZ), outside, mask);
recurseHollow(region, mutable.setComponents(x, y, maxZ), outside, mask);
//FAWE end
} }
} }
for (int y = minY; y <= maxY; ++y) { for (int y = minY; y <= maxY; ++y) {
for (int z = minZ; z <= maxZ; ++z) { for (int z = minZ; z <= maxZ; ++z) {
recurseHollow(region, BlockVector3.at(minX, y, z), outside, mask); //FAWE start - mutable
recurseHollow(region, BlockVector3.at(maxX, y, z), outside, mask); recurseHollow(region, mutable.setComponents(minX, y, z), outside, mask);
recurseHollow(region, mutable.setComponents(maxX, y, z), outside, mask);
//FAWE end
} }
} }
for (int z = minZ; z <= maxZ; ++z) { for (int z = minZ; z <= maxZ; ++z) {
for (int x = minX; x <= maxX; ++x) { for (int x = minX; x <= maxX; ++x) {
recurseHollow(region, BlockVector3.at(x, minY, z), outside, mask); //FAWE start - mutable
recurseHollow(region, BlockVector3.at(x, maxY, z), outside, mask); recurseHollow(region, mutable.setComponents(x, minY, z), outside, mask);
recurseHollow(region, mutable.setComponents(x, maxY, z), outside, mask);
//FAWE end
} }
} }
@ -3035,8 +3061,8 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
public int drawLine(Pattern pattern, BlockVector3 pos1, BlockVector3 pos2, double radius, boolean filled, boolean flat) public int drawLine(Pattern pattern, BlockVector3 pos1, BlockVector3 pos2, double radius, boolean filled, boolean flat)
throws MaxChangedBlocksException { throws MaxChangedBlocksException {
//FAWE start - LocalBlockVectorSet
LocalBlockVectorSet vset = new LocalBlockVectorSet(); LocalBlockVectorSet vset = new LocalBlockVectorSet();
//FAWE start
boolean notdrawn = true; boolean notdrawn = true;
//FAWE end //FAWE end
@ -3054,8 +3080,8 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
int dz = Math.abs(z2 - z1); int dz = Math.abs(z2 - z1);
if (dx + dy + dz == 0) { if (dx + dy + dz == 0) {
vset.add(BlockVector3.at(tipx, tipy, tipz)); //FAWE start - LocalBlockVectorSet
//FAWE start vset.add(tipx, tipy, tipz);
notdrawn = false; notdrawn = false;
//FAWE end //FAWE end
} }
@ -3069,7 +3095,9 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
tipy = (int) Math.round(y1 + domstep * (double) dy / (double) dx * (y2 - y1 > 0 ? 1 : -1)); tipy = (int) Math.round(y1 + domstep * (double) dy / (double) dx * (y2 - y1 > 0 ? 1 : -1));
tipz = (int) Math.round(z1 + domstep * (double) dz / (double) dx * (z2 - z1 > 0 ? 1 : -1)); tipz = (int) Math.round(z1 + domstep * (double) dz / (double) dx * (z2 - z1 > 0 ? 1 : -1));
vset.add(BlockVector3.at(tipx, tipy, tipz)); //FAWE start - LocalBlockVectorSet
vset.add(tipx, tipy, tipz);
//FAWE end
} }
//FAWE start - notdrawn //FAWE start - notdrawn
} else if (dMax == dy && notdrawn) { } else if (dMax == dy && notdrawn) {
@ -3079,7 +3107,9 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
tipx = (int) Math.round(x1 + domstep * (double) dx / (double) dy * (x2 - x1 > 0 ? 1 : -1)); tipx = (int) Math.round(x1 + domstep * (double) dx / (double) dy * (x2 - x1 > 0 ? 1 : -1));
tipz = (int) Math.round(z1 + domstep * (double) dz / (double) dy * (z2 - z1 > 0 ? 1 : -1)); tipz = (int) Math.round(z1 + domstep * (double) dz / (double) dy * (z2 - z1 > 0 ? 1 : -1));
vset.add(BlockVector3.at(tipx, tipy, tipz)); //FAWE start - LocalBlockVectorSet
vset.add(tipx, tipy, tipz);
//FAWE end
} }
//FAWE start - notdrawn //FAWE start - notdrawn
} else if (dMax == dz && notdrawn) { } else if (dMax == dz && notdrawn) {
@ -3089,7 +3119,9 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
tipy = (int) Math.round(y1 + domstep * (double) dy / (double) dz * (y2 - y1 > 0 ? 1 : -1)); tipy = (int) Math.round(y1 + domstep * (double) dy / (double) dz * (y2 - y1 > 0 ? 1 : -1));
tipx = (int) Math.round(x1 + domstep * (double) dx / (double) dz * (x2 - x1 > 0 ? 1 : -1)); tipx = (int) Math.round(x1 + domstep * (double) dx / (double) dz * (x2 - x1 > 0 ? 1 : -1));
vset.add(BlockVector3.at(tipx, tipy, tipz)); //FAWE start - LocalBlockVectorSet
vset.add(tipx, tipy, tipz);
//FAWE end
} }
} }
//FAWE start - set BV3 //FAWE start - set BV3
@ -3457,6 +3489,7 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
} }
final Set<BlockVector2> chunks = region.getChunks(); final Set<BlockVector2> chunks = region.getChunks();
MutableBlockVector3 mutable = new MutableBlockVector3(); MutableBlockVector3 mutable = new MutableBlockVector3();
MutableBlockVector3 mutable2 = new MutableBlockVector3();
MutableBlockVector2 mutable2D = new MutableBlockVector2(); MutableBlockVector2 mutable2D = new MutableBlockVector2();
for (BlockVector2 chunk : chunks) { for (BlockVector2 chunk : chunks) {
final int cx = chunk.getBlockX(); final int cx = chunk.getBlockX();
@ -3493,13 +3526,13 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
} }
} else { } else {
if (!conNextX) { if (!conNextX) {
setExistingBlocks(BlockVector3.at(bx + 16, 0, bz), BlockVector3.at(bx + 31, maxY, bz + 15)); setExistingBlocks(mutable.setComponents(bx + 16, 0, bz), mutable2.setComponents(bx + 31, maxY, bz + 15));
} }
if (!conNextZ) { if (!conNextZ) {
setExistingBlocks(BlockVector3.at(bx, 0, bz + 16), BlockVector3.at(bx + 15, maxY, bz + 31)); setExistingBlocks(mutable.setComponents(bx, 0, bz + 16), mutable2.setComponents(bx + 15, maxY, bz + 31));
} }
if (!chunks.contains(mutable2D.setComponents(cx + 1, cz + 1)) && !conNextX && !conNextZ) { if (!chunks.contains(mutable2D.setComponents(cx + 1, cz + 1)) && !conNextX && !conNextZ) {
setExistingBlocks(BlockVector3.at(bx + 16, 0, bz + 16), BlockVector3.at(bx + 31, maxY, bz + 31)); setExistingBlocks(mutable.setComponents(bx + 16, 0, bz + 16), mutable2.setComponents(bx + 31, maxY, bz + 31));
} }
for (int x = 0; x < 16; x++) { for (int x = 0; x < 16; x++) {
int xx = x + bx; int xx = x + bx;

Datei anzeigen

@ -86,9 +86,9 @@ public class ClipboardPatternParser extends InputParser<Pattern> {
throw new InputParseException(Caption.of("worldedit.error.parser.clipboard.missing-coordinates")); throw new InputParseException(Caption.of("worldedit.error.parser.clipboard.missing-coordinates"));
} }
offset = BlockVector3.at( offset = BlockVector3.at(
Integer.valueOf(offsetSplit[0]), Integer.parseInt(offsetSplit[0]),
Integer.valueOf(offsetSplit[1]), Integer.parseInt(offsetSplit[1]),
Integer.valueOf(offsetSplit[2]) Integer.parseInt(offsetSplit[2])
); );
} }

Datei anzeigen

@ -173,7 +173,7 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
byte free = 0; byte free = 0;
BlockVector3 mutablePos = MutableBlockVector3.ZERO; BlockVector3 mutablePos = new MutableBlockVector3();
while (y <= maxY) { while (y <= maxY) {
if (!world.getBlock(mutablePos.setComponents(x, y, z)).getBlockType().getMaterial().isMovementBlocker()) { if (!world.getBlock(mutablePos.setComponents(x, y, z)).getBlockType().getMaterial().isMovementBlocker()) {
++free; ++free;
@ -209,9 +209,14 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
int yLessSearchHeight = y - WorldEdit.getInstance().getConfiguration().defaultVerticalHeight; int yLessSearchHeight = y - WorldEdit.getInstance().getConfiguration().defaultVerticalHeight;
int minY = Math.min(worldMinY, yLessSearchHeight) + 2; int minY = Math.min(worldMinY, yLessSearchHeight) + 2;
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3(x, y, z);
//FAWE end
while (y >= minY) { while (y >= minY) {
final BlockVector3 pos = BlockVector3.at(x, y, z); //FAWE start - mutable
final BlockState id = world.getBlock(pos); final BlockState id = world.getBlock(mutable.mutY(y));
//FAWE end
if (id.getBlockType().getMaterial().isMovementBlocker() if (id.getBlockType().getMaterial().isMovementBlocker()
&& trySetPosition(Vector3.at(x + 0.5, y + 1, z + 0.5))) { && trySetPosition(Vector3.at(x + 0.5, y + 1, z + 0.5))) {
return; return;
@ -263,8 +268,14 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
int yPlusSearchHeight = y + WorldEdit.getInstance().getConfiguration().defaultVerticalHeight; int yPlusSearchHeight = y + WorldEdit.getInstance().getConfiguration().defaultVerticalHeight;
int maxY = Math.min(world.getMaxY(), yPlusSearchHeight) + 2; int maxY = Math.min(world.getMaxY(), yPlusSearchHeight) + 2;
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3(x, y, z);
//FAWE end
while (y <= maxY) { while (y <= maxY) {
if (isLocationGoodForStanding(BlockVector3.at(x, y, z)) //FAWE start - mutable
if (isLocationGoodForStanding(mutable.mutY(y))
//FAWE end
&& trySetPosition(Vector3.at(x + 0.5, y, z + 0.5))) { && trySetPosition(Vector3.at(x + 0.5, y, z + 0.5))) {
return true; return true;
} }
@ -285,8 +296,14 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
int yLessSearchHeight = y - WorldEdit.getInstance().getConfiguration().defaultVerticalHeight; int yLessSearchHeight = y - WorldEdit.getInstance().getConfiguration().defaultVerticalHeight;
int minY = Math.min(world.getMinY() + 1, yLessSearchHeight); int minY = Math.min(world.getMinY() + 1, yLessSearchHeight);
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3(x, y, z);
//FAWE end
while (y >= minY) { while (y >= minY) {
if (isLocationGoodForStanding(BlockVector3.at(x, y, z)) //FAWE start - mutable
if (isLocationGoodForStanding(mutable.mutY(y))
//FAWE end
&& trySetPosition(Vector3.at(x + 0.5, y, z + 0.5))) { && trySetPosition(Vector3.at(x + 0.5, y, z + 0.5))) {
return true; return true;
} }
@ -311,8 +328,12 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
int y = Math.max(world.getMinY(), pos.getBlockY() + 2); int y = Math.max(world.getMinY(), pos.getBlockY() + 2);
int z = pos.getBlockZ(); int z = pos.getBlockZ();
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3(x, y, z);
// No free space above // No free space above
if (!world.getBlock(BlockVector3.at(x, y, z)).getBlockType().getMaterial().isAir()) { if (!world.getBlock(mutable).getBlockType().getMaterial().isAir()) {
//FAWE end
return false; return false;
} }
@ -321,7 +342,9 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
while (y <= maxY) { while (y <= maxY) {
// Found a ceiling! // Found a ceiling!
if (world.getBlock(BlockVector3.at(x, y, z)).getBlockType().getMaterial().isMovementBlocker()) { //FAWE start - mutable
if (world.getBlock(mutable.mutY(y)).getBlockType().getMaterial().isMovementBlocker()) {
//FAWE end
int platformY = Math.max(initialY, y - 3 - clearance); int platformY = Math.max(initialY, y - 3 - clearance);
if (platformY < initialY) { // if ==, they already have the given clearance, if <, clearance is too large if (platformY < initialY) { // if ==, they already have the given clearance, if <, clearance is too large
return false; return false;
@ -353,8 +376,14 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
final int z = pos.getBlockZ(); final int z = pos.getBlockZ();
final int maxY = Math.min(world.getMaxY() + 1, initialY + distance); final int maxY = Math.min(world.getMaxY() + 1, initialY + distance);
//FAWE start - mutable
MutableBlockVector3 mutable = new MutableBlockVector3(x, y, z);
//FAWE end
while (y <= world.getMaxY() + 2) { while (y <= world.getMaxY() + 2) {
if (world.getBlock(BlockVector3.at(x, y, z)).getBlockType().getMaterial().isMovementBlocker()) { //FAWE start - mutable
if (world.getBlock(mutable.mutY(y)).getBlockType().getMaterial().isMovementBlocker()) {
//FAWE end
break; // Hit something break; // Hit something
} else if (y > maxY + 1) { } else if (y > maxY + 1) {
break; break;

Datei anzeigen

@ -213,11 +213,13 @@ public interface Extent extends InputExtent, OutputExtent {
} }
default int getHighestTerrainBlock(final int x, final int z, int minY, int maxY, Mask filter) { default int getHighestTerrainBlock(final int x, final int z, int minY, int maxY, Mask filter) {
maxY = Math.min(maxY, getMaxY()); maxY = Math.min(maxY, Math.max(0, maxY));
minY = Math.max(getMinY(), minY); minY = Math.max(0, minY);
BlockVector3 pos = MutableBlockVector3.at(x, minY, z);
MutableBlockVector3 mutable = new MutableBlockVector3();
for (int y = maxY; y >= minY; --y) { for (int y = maxY; y >= minY; --y) {
if (filter.test(pos.mutY(y))) { if (filter.test(mutable.setComponents(x, y, z))) {
return y; return y;
} }
} }

Datei anzeigen

@ -157,8 +157,9 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
max = max.getMaximum(BlockVector3.at(x, y, z)); max = max.getMaximum(BlockVector3.at(x, y, z));
} }
if (mask.test(BlockVector3.at(x, y, z))) { BlockVector3 pos = BlockVector3.at(x, y, z);
biomeBuffer.put(BlockVector3.at(x, y, z), biome); if (mask.test(pos)) {
biomeBuffer.put(pos, biome);
return true; return true;
} else { } else {
return getExtent().setBiome(x, y, z, biome); return getExtent().setBiome(x, y, z, biome);

Datei anzeigen

@ -342,7 +342,7 @@ public interface Clipboard extends Extent, Iterable<BlockVector3>, Closeable {
int yy = pos.getY() + rely; int yy = pos.getY() + rely;
int zz = pos.getZ() + relz; int zz = pos.getZ() + relz;
if (pasteBiomes) { if (pasteBiomes) {
extent.setBiome(xx, yy, zz, Clipboard.this.getBiome(BlockVector3.at(pos.getX(), pos.getY(), pos.getZ()))); extent.setBiome(xx, yy, zz, Clipboard.this.getBiome(pos));
} }
if (!pasteAir && block.getBlockType().getMaterial().isAir()) { if (!pasteAir && block.getBlockType().getMaterial().isAir()) {
continue; continue;

Datei anzeigen

@ -59,12 +59,12 @@ public abstract class BreadthFirstSearch implements Operation {
public static final BlockVector3[] DIAGONAL_DIRECTIONS; public static final BlockVector3[] DIAGONAL_DIRECTIONS;
static { static {
DEFAULT_DIRECTIONS[0] = (BlockVector3.at(0, -1, 0)); DEFAULT_DIRECTIONS[0] = (BlockVector3.UNIT_MINUS_Y);
DEFAULT_DIRECTIONS[1] = (BlockVector3.at(0, 1, 0)); DEFAULT_DIRECTIONS[1] = (BlockVector3.UNIT_Y);
DEFAULT_DIRECTIONS[2] = (BlockVector3.at(-1, 0, 0)); DEFAULT_DIRECTIONS[2] = (BlockVector3.UNIT_MINUS_X);
DEFAULT_DIRECTIONS[3] = (BlockVector3.at(1, 0, 0)); DEFAULT_DIRECTIONS[3] = (BlockVector3.UNIT_X);
DEFAULT_DIRECTIONS[4] = (BlockVector3.at(0, 0, -1)); DEFAULT_DIRECTIONS[4] = (BlockVector3.UNIT_MINUS_Z);
DEFAULT_DIRECTIONS[5] = (BlockVector3.at(0, 0, 1)); DEFAULT_DIRECTIONS[5] = (BlockVector3.UNIT_Z);
List<BlockVector3> list = new ArrayList<>(); List<BlockVector3> list = new ArrayList<>();
for (int x = -1; x <= 1; x++) { for (int x = -1; x <= 1; x++) {
for (int y = -1; y <= 1; y++) { for (int y = -1; y <= 1; y++) {

Datei anzeigen

@ -122,7 +122,9 @@ public class RequestExtent implements Extent {
@Override @Override
public boolean setBiome(int x, int y, int z, BiomeType biome) { public boolean setBiome(int x, int y, int z, BiomeType biome) {
return getExtent().setBiome(BlockVector3.at(x, y, z), biome); //FAWE start - no BV3
return getExtent().setBiome(x, y, z, biome);
//FAWE end
} }
@Override @Override

Datei anzeigen

@ -19,6 +19,7 @@
package com.sk89q.worldedit.util.collection; package com.sk89q.worldedit.util.collection;
import com.fastasyncworldedit.core.math.MutableBlockVector3;
import com.google.common.collect.AbstractIterator; import com.google.common.collect.AbstractIterator;
import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.BlockVector3;
import it.unimi.dsi.fastutil.ints.IntArrayList; import it.unimi.dsi.fastutil.ints.IntArrayList;
@ -64,18 +65,19 @@ class VectorPositionList implements PositionList {
@Override @Override
public Iterator<BlockVector3> iterator() { public Iterator<BlockVector3> iterator() {
return new AbstractIterator<BlockVector3>() { return new AbstractIterator<>() {
private final IntIterator iteratorX = delegateX.iterator(); private final IntIterator iteratorX = delegateX.iterator();
private final IntIterator iteratorY = delegateY.iterator(); private final IntIterator iteratorY = delegateY.iterator();
private final IntIterator iteratorZ = delegateZ.iterator(); private final IntIterator iteratorZ = delegateZ.iterator();
private final MutableBlockVector3 mutable = new MutableBlockVector3();
@Override @Override
protected BlockVector3 computeNext() { protected BlockVector3 computeNext() {
if (!iteratorX.hasNext()) { if (!iteratorX.hasNext()) {
return endOfData(); return endOfData();
} }
return BlockVector3.at( return mutable.setComponents(
iteratorX.nextInt(), iteratorX.nextInt(),
iteratorY.nextInt(), iteratorY.nextInt(),
iteratorZ.nextInt() iteratorZ.nextInt()
@ -91,13 +93,14 @@ class VectorPositionList implements PositionList {
private final IntListIterator iteratorX = delegateX.listIterator(delegateX.size()); private final IntListIterator iteratorX = delegateX.listIterator(delegateX.size());
private final IntListIterator iteratorY = delegateY.listIterator(delegateY.size()); private final IntListIterator iteratorY = delegateY.listIterator(delegateY.size());
private final IntListIterator iteratorZ = delegateZ.listIterator(delegateZ.size()); private final IntListIterator iteratorZ = delegateZ.listIterator(delegateZ.size());
private final MutableBlockVector3 mutable = new MutableBlockVector3();
@Override @Override
protected BlockVector3 computeNext() { protected BlockVector3 computeNext() {
if (!iteratorX.hasPrevious()) { if (!iteratorX.hasPrevious()) {
return endOfData(); return endOfData();
} }
return BlockVector3.at( return mutable.setComponents(
iteratorX.previousInt(), iteratorX.previousInt(),
iteratorY.previousInt(), iteratorY.previousInt(),
iteratorZ.previousInt() iteratorZ.previousInt()