Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-08 04:20:06 +01:00
Add compatibility handlers for beds and banners for MCEdit Schematics (#561)
* Add compatibility handlers for beds and banners * IntTag#getValue does not return null so do not check that (cherry picked from commit 53ac21aa8723d71040d580902cfeae551a9cabf6)
Dieser Commit ist enthalten in:
Ursprung
77a2f1bc41
Commit
396b03edf7
@ -35,6 +35,8 @@ import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
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import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.BannerBlockCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.BedBlockCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.EntityNBTCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.EntityNBTCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.FlowerPotCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.FlowerPotCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.NBTCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.NBTCompatibilityHandler;
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@ -79,7 +81,9 @@ public class MCEditSchematicReader extends NBTSchematicReader {
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new SignCompatibilityHandler(),
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new SignCompatibilityHandler(),
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new FlowerPotCompatibilityHandler(),
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new FlowerPotCompatibilityHandler(),
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new NoteBlockCompatibilityHandler(),
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new NoteBlockCompatibilityHandler(),
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new SkullBlockCompatibilityHandler()
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new SkullBlockCompatibilityHandler(),
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new BannerBlockCompatibilityHandler(),
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new BedBlockCompatibilityHandler()
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);
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);
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private static final ImmutableList<EntityNBTCompatibilityHandler> ENTITY_COMPATIBILITY_HANDLERS
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private static final ImmutableList<EntityNBTCompatibilityHandler> ENTITY_COMPATIBILITY_HANDLERS
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= ImmutableList.of(
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= ImmutableList.of(
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@ -0,0 +1,168 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extent.clipboard.io.legacycompat;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTagBuilder;
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import com.sk89q.jnbt.IntTag;
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import com.sk89q.jnbt.ListTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.registry.state.DirectionalProperty;
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import com.sk89q.worldedit.registry.state.IntegerProperty;
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import com.sk89q.worldedit.registry.state.Property;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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public class BannerBlockCompatibilityHandler implements NBTCompatibilityHandler {
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private static final DirectionalProperty FacingProperty;
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private static final IntegerProperty RotationProperty;
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static {
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DirectionalProperty tempFacing;
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IntegerProperty tempRotation;
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try {
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tempFacing = (DirectionalProperty) (Property<?>) BlockTypes.WHITE_WALL_BANNER.getProperty("facing");
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tempRotation = (IntegerProperty) (Property<?>) BlockTypes.WHITE_BANNER.getProperty("rotation");
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} catch (NullPointerException | IllegalArgumentException | ClassCastException e) {
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tempFacing = null;
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tempRotation = null;
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}
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FacingProperty = tempFacing;
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RotationProperty = tempRotation;
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}
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@Override
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public <B extends BlockStateHolder<B>> boolean isAffectedBlock(B block) {
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return block.getBlockType() == BlockTypes.WHITE_BANNER
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|| block.getBlockType() == BlockTypes.WHITE_WALL_BANNER;
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}
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@Override
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public <B extends BlockStateHolder<B>> B updateNBT(B block, Map<String, Tag> values) {
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Tag typeTag = values.get("Base");
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if (typeTag instanceof IntTag) {
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boolean isWall = block.getBlockType() == BlockTypes.WHITE_WALL_BANNER;
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String bannerType = convertBannerType(((IntTag) typeTag).getValue(), isWall);
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if (bannerType != null) {
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BlockType type = BlockTypes.get("minecraft:" + bannerType);
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if (type != null) {
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BlockState state = type.getDefaultState();
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if (isWall) {
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Property facingProp = type.getProperty("facing");
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state = state.with(facingProp, block.getState(FacingProperty));
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} else {
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Property rotationProp = type.getProperty("rotation");
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state = state.with(rotationProp, block.getState(RotationProperty));
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}
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values.remove("Base");
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Tag patternsTag = values.get("Patterns");
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if (patternsTag instanceof ListTag) {
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List<Tag> tempList = new ArrayList<>();
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for (Tag pattern : ((ListTag) patternsTag).getValue()) {
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if (pattern instanceof CompoundTag) {
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Map<String, Tag> patternMap = ((CompoundTag) pattern).getValue();
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Tag colorTag = patternMap.get("Color");
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CompoundTagBuilder builder = CompoundTagBuilder.create();
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builder.putAll(patternMap);
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if (colorTag instanceof IntTag) {
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builder.putInt("Color", 15 - ((IntTag) colorTag).getValue());
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}
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tempList.add(builder.build());
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} else {
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tempList.add(pattern);
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}
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}
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values.put("Patterns", new ListTag(((ListTag) patternsTag).getType(), tempList));
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}
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return (B) state;
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}
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}
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}
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return block;
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}
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private static String convertBannerType(int oldType, boolean isWall) {
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String color;
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switch (oldType) {
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case 0:
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color = "black";
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break;
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case 1:
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color = "red";
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break;
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case 2:
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color = "green";
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break;
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case 3:
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color = "brown";
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break;
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case 4:
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color = "blue";
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break;
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case 5:
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color = "purple";
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break;
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case 6:
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color = "cyan";
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break;
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case 7:
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color = "light_gray";
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break;
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case 8:
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color = "gray";
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break;
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case 9:
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color = "pink";
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break;
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case 10:
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color = "lime";
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break;
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case 11:
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color = "yellow";
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break;
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case 12:
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color = "light_blue";
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break;
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case 13:
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color = "magenta";
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break;
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case 14:
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color = "orange";
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break;
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case 15:
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color = "white";
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break;
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default:
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return null;
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}
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return color + (isWall ? "_wall_banner" : "_banner");
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}
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}
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@ -0,0 +1,141 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extent.clipboard.io.legacycompat;
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import com.sk89q.jnbt.IntTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.registry.state.DirectionalProperty;
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import com.sk89q.worldedit.registry.state.EnumProperty;
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import com.sk89q.worldedit.registry.state.Property;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import java.util.Map;
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public class BedBlockCompatibilityHandler implements NBTCompatibilityHandler {
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private static final DirectionalProperty FacingProperty;
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private static final EnumProperty PartProperty;
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static {
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DirectionalProperty tempFacing;
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EnumProperty tempPart;
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try {
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tempFacing = (DirectionalProperty) (Property<?>) BlockTypes.RED_BED.getProperty("facing");
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tempPart = (EnumProperty) (Property<?>) BlockTypes.RED_BED.getProperty("part");
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} catch (NullPointerException | IllegalArgumentException | ClassCastException e) {
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tempFacing = null;
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tempPart = null;
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}
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FacingProperty = tempFacing;
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PartProperty = tempPart;
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}
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@Override
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public <B extends BlockStateHolder<B>> boolean isAffectedBlock(B block) {
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return block.getBlockType() == BlockTypes.RED_BED;
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}
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@Override
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public <B extends BlockStateHolder<B>> B updateNBT(B block, Map<String, Tag> values) {
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Tag typeTag = values.get("color");
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if (typeTag instanceof IntTag) {
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String bedType = convertBedType(((IntTag) typeTag).getValue());
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if (bedType != null) {
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BlockType type = BlockTypes.get("minecraft:" + bedType);
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if (type != null) {
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BlockState state = type.getDefaultState();
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Property facingProp = type.getProperty("facing");
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state = state.with(facingProp, block.getState(FacingProperty));
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Property occupiedProp = type.getProperty("occupied");
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state = state.with(occupiedProp, false);
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Property partProp = type.getProperty("part");
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state = state.with(partProp, block.getState(PartProperty));
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values.remove("color");
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return (B) state;
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}
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}
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}
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return block;
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}
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private String convertBedType(int oldType) {
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String color;
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switch (oldType) {
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case 0:
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color = "white";
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break;
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case 1:
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color = "orange";
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break;
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case 2:
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color = "magenta";
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break;
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case 3:
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color = "light_blue";
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break;
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case 4:
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color = "yellow";
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break;
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case 5:
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color = "lime";
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break;
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case 6:
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color = "pink";
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break;
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case 7:
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color = "gray";
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break;
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case 8:
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color = "light_gray";
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break;
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case 9:
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color = "cyan";
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break;
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case 10:
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color = "purple";
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break;
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case 11:
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color = "blue";
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break;
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case 12:
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color = "brown";
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break;
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case 13:
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color = "green";
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break;
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case 14:
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color = "red";
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break;
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case 15:
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color = "black";
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break;
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default:
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return null;
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}
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return color + "_bed";
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}
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}
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Laden…
In neuem Issue referenzieren
Einen Benutzer sperren