Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-26 02:50:06 +01:00
Fix #1490
Dieser Commit ist enthalten in:
Ursprung
f6319d36a1
Commit
36857a5064
@ -97,7 +97,6 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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@Override
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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updateSectionIndexRange(y >> 4);
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updateSectionIndexRange(y >> 4);
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y -= minSectionPosition << 4;
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int layer = (y >> 4) - minSectionPosition;
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int layer = (y >> 4) - minSectionPosition;
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if (biomes == null) {
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if (biomes == null) {
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biomes = new BiomeType[sectionCount][];
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biomes = new BiomeType[sectionCount][];
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@ -193,7 +193,7 @@ public class BiomeCommands {
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player.print(Caption.of(
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player.print(Caption.of(
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"worldedit.setbiome.changed",
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"worldedit.setbiome.changed",
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TextComponent.of(visitor.getAffected())
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TextComponent.of(visitor.getAffected() / (editSession.getMaxY() - editSession.getMinY()))
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));
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));
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}
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}
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