Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Check for the root cause instead of the source when handling the InteractBlockEvent
Dieser Commit ist enthalten in:
Ursprung
96798bbb90
Commit
2fd5c2f887
@ -149,12 +149,12 @@ public class SpongeWorldEdit {
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if (!platform.isHookingEvents()) return; // We have to be told to catch these events
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if (!platform.isHookingEvents()) return; // We have to be told to catch these events
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WorldEdit we = WorldEdit.getInstance();
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WorldEdit we = WorldEdit.getInstance();
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Optional<Player> optPlayer = event.getCause().get(NamedCause.SOURCE, Player.class);
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Object rootObj = event.getCause().root();
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if (!optPlayer.isPresent()) {
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if (!(rootObj instanceof Player)) {
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return;
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return;
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}
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}
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SpongePlayer player = wrapPlayer(optPlayer.get());
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SpongePlayer player = wrapPlayer((Player) rootObj);
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com.sk89q.worldedit.world.World world = player.getWorld();
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com.sk89q.worldedit.world.World world = player.getWorld();
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BlockSnapshot targetBlock = event.getTargetBlock();
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BlockSnapshot targetBlock = event.getTargetBlock();
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