Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-26 11:00:04 +01:00
Fixed inaccuracy with LocalPlayer.getBlockIn() and LocalPlayer.getBlockOn().
Dieser Commit ist enthalten in:
Ursprung
e8d6c0acfe
Commit
2f71a32f64
@ -276,7 +276,9 @@ public abstract class LocalPlayer {
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* @return point
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* @return point
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*/
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*/
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public WorldVector getBlockIn() {
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public WorldVector getBlockIn() {
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return getPosition();
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WorldVector pos = getPosition();
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return WorldVector.toBlockPoint(pos.getWorld(), pos.getX(),
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pos.getY(), pos.getZ());
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}
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}
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/**
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/**
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@ -286,7 +288,8 @@ public abstract class LocalPlayer {
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*/
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*/
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public WorldVector getBlockOn() {
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public WorldVector getBlockOn() {
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WorldVector pos = getPosition();
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WorldVector pos = getPosition();
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return new WorldVector(pos.getWorld(), pos.subtract(0, 1, 0));
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return WorldVector.toBlockPoint(pos.getWorld(), pos.getX(),
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pos.getY() - 1, pos.getZ());
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}
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}
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/**
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/**
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@ -93,6 +93,21 @@ public class WorldVector extends Vector {
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return world;
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return world;
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}
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}
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/**
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* Get a block point from a point.
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*
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* @param x
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* @param y
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* @param z
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* @return point
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*/
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public static WorldVector toBlockPoint(LocalWorld world, double x, double y,
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double z) {
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return new WorldVector(world, (int)Math.floor(x),
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(int)Math.floor(y),
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(int)Math.floor(z));
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}
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/**
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/**
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* Gets a BlockVector version.
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* Gets a BlockVector version.
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*
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*
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