Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-02 17:40:09 +01:00
fix region processing
Dieser Commit ist enthalten in:
Ursprung
6ed7923a1e
Commit
2aa7fc543e
@ -46,7 +46,7 @@ public interface IBatchProcessor {
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if (set.hasSection(layer)) {
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if (layer == minLayer) {
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char[] arr = set.getArray(layer);
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int index = (minY & 15) << 12;
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int index = (minY & 15) << 8;
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for (int i = 0; i < index; i++) arr[i] = 0;
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set.setBlocks(layer, arr);
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} else {
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@ -59,7 +59,7 @@ public interface IBatchProcessor {
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if (set.hasSection(layer)) {
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if (layer == minLayer) {
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char[] arr = set.getArray(layer);
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int index = ((maxY + 1) & 15) << 12;
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int index = ((maxY + 1) & 15) << 8;
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for (int i = index; i < arr.length; i++) arr[i] = 0;
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set.setBlocks(layer, arr);
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} else {
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@ -14,7 +14,7 @@ public class ChunkCache<T extends Trimable> implements IChunkCache<T> {
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protected final Long2ObjectLinkedOpenHashMap<WeakReference<T>> getCache;
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private final IChunkCache<T> delegate;
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protected ChunkCache(IChunkCache<T> delegate) {
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public ChunkCache(IChunkCache<T> delegate) {
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this.getCache = new Long2ObjectLinkedOpenHashMap<>();
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this.delegate = delegate;
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}
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@ -692,11 +692,7 @@ public abstract class AbstractPlayerActor implements Actor, Player, Cloneable {
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}
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public Region[] getCurrentRegions(FaweMaskManager.MaskType type) {
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BlockVector3 pos1 = BlockVector3.at(20, 20, 20);
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BlockVector3 pos2 = BlockVector3.at(40, 40, 40);
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Region[] regions = {new CuboidRegion(getWorld(), pos1, pos2)};
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return regions;
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// return WEManager.IMP.getMask(this, type);
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return WEManager.IMP.getMask(this, type);
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}
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/**
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@ -670,6 +670,7 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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int bz = chunk.getZ() << 4;
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int tx = bx + 15;
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int tz = bz + 15;
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if (bx >= minX && tx <= maxX && bz >= minZ && tz <= maxZ) {
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// contains all X/Z
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if (minY <= 0 && maxY >= 255) {
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