Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-09-07 00:22:51 +02:00
Fully fix #949
Dieser Commit ist enthalten in:
Ursprung
4e463af1df
Commit
29bebcd034
@ -623,15 +623,17 @@ public class LocalSession implements TextureHolder {
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setDirty();
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setDirty();
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historyNegativeIndex--;
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historyNegativeIndex--;
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ChangeSet changeSet = getChangeSet(history.get(getHistoryIndex()));
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ChangeSet changeSet = getChangeSet(history.get(getHistoryIndex()));
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try (EditSession newEditSession = new EditSessionBuilder(world)
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EditSessionBuilder builder = new EditSessionBuilder(world)
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.allowedRegionsEverywhere()
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.checkMemory(false)
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.checkMemory(false)
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.changeSetNull()
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.changeSetNull()
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.fastmode(false)
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.fastmode(false)
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.limitUnprocessed((Player) actor)
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.limitUnprocessed((Player) actor)
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.player((Player) actor)
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.player((Player) actor)
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.blockBag(getBlockBag((Player) actor))
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.blockBag(getBlockBag((Player) actor));
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.build()) {
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if (!actor.getLimit().RESTRICT_HISTORY_TO_REGIONS) {
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builder.allowedRegionsEverywhere();
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}
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try (EditSession newEditSession = builder.build()) {
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newEditSession.setBlocks(changeSet, ChangeSetExecutor.Type.REDO);
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newEditSession.setBlocks(changeSet, ChangeSetExecutor.Type.REDO);
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return newEditSession;
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return newEditSession;
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}
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}
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