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https://github.com/IntellectualSites/FastAsyncWorldEdit.git
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Updated changelog for 2.4.
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2.4:
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- Added the ability to use (require) inventory with operations, preventing
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people from setting blocks that they don't have.
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- Simplified the max blocks change limit to be binary (either you have it or
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not). Also separated the 'max' limit and the 'default' limit in terms
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of configuration. This means that the WorldEdit restrictions file is
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no longer used.
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- A large part of the code was moved around (again) to make porting
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WorldEdit to other modding APIs easier, but this means that something
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may have broken.
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- Chest handling was rewritten for Minecraft beta, so it should be
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reliable now and not cause exceptions.
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- Item damage is now managed by WorldEdit's chest handling APIs.
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- Worked around an issue with the java.util.zip implementation that
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caused ZIP files containing backslashes to not work correctly.
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- Changed the TrueZip support to use the API for java.util.zip, meaning
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some bugs should be fixed.
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- Made all commands support double forward slashes as the command prefix.
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2.3.4:
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2.3.4:
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- Fixed issues with chests.
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- Fixed issues with chests.
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- Added configuration option that disables the "//" prefix and lets you use
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- Added configuration option that disables the "//" prefix and lets you use
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