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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-03 01:50:07 +01:00

Updated changelog for 2.4.

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sk89q 2010-12-31 23:09:51 -08:00
Ursprung d0cdddea7e
Commit 289cb9712f

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@ -1,3 +1,22 @@
2.4:
- Added the ability to use (require) inventory with operations, preventing
people from setting blocks that they don't have.
- Simplified the max blocks change limit to be binary (either you have it or
not). Also separated the 'max' limit and the 'default' limit in terms
of configuration. This means that the WorldEdit restrictions file is
no longer used.
- A large part of the code was moved around (again) to make porting
WorldEdit to other modding APIs easier, but this means that something
may have broken.
- Chest handling was rewritten for Minecraft beta, so it should be
reliable now and not cause exceptions.
- Item damage is now managed by WorldEdit's chest handling APIs.
- Worked around an issue with the java.util.zip implementation that
caused ZIP files containing backslashes to not work correctly.
- Changed the TrueZip support to use the API for java.util.zip, meaning
some bugs should be fixed.
- Made all commands support double forward slashes as the command prefix.
2.3.4:
- Fixed issues with chests.
- Added configuration option that disables the "//" prefix and lets you use