Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 10:30:04 +01:00
Use 'shape' instead of 'regionFactory' in user-facing ctx
Dieser Commit ist enthalten in:
Ursprung
6255ccce38
Commit
2580a0cf97
@ -56,7 +56,7 @@ import static org.enginehub.piston.part.CommandParts.arg;
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@CommandContainer
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@CommandContainer
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public class ApplyBrushCommands {
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public class ApplyBrushCommands {
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private static final CommandArgument REGION_FACTORY = arg(TranslatableComponent.of("regionFactory"), TextComponent.of("The shape of the region"))
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private static final CommandArgument REGION_FACTORY = arg(TranslatableComponent.of("shape"), TextComponent.of("The shape of the region"))
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.defaultsTo(ImmutableList.of())
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.defaultsTo(ImmutableList.of())
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.ofTypes(ImmutableList.of(Key.of(RegionFactory.class)))
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.ofTypes(ImmutableList.of(Key.of(RegionFactory.class)))
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.build();
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.build();
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@ -296,7 +296,7 @@ public class BrushCommands {
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@CommandPermissions("worldedit.brush.deform")
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@CommandPermissions("worldedit.brush.deform")
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public void deform(Player player, LocalSession localSession,
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public void deform(Player player, LocalSession localSession,
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@Arg(desc = "The shape of the region")
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@Arg(desc = "The shape of the region")
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RegionFactory regionFactory,
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RegionFactory shape,
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@Arg(desc = "The size of the brush", def = "5")
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@Arg(desc = "The size of the brush", def = "5")
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double radius,
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double radius,
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@Arg(desc = "Expression to apply", def = "y-=0.2")
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@Arg(desc = "Expression to apply", def = "y-=0.2")
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@ -313,7 +313,7 @@ public class BrushCommands {
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deform.setOffset(localSession.getPlacementPosition(player).toVector3());
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deform.setOffset(localSession.getPlacementPosition(player).toVector3());
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}
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}
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setOperationBasedBrush(player, localSession, radius,
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setOperationBasedBrush(player, localSession, radius,
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deform, regionFactory, "worldedit.brush.deform");
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deform, shape, "worldedit.brush.deform");
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}
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}
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@Command(
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@Command(
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@ -323,13 +323,13 @@ public class BrushCommands {
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@CommandPermissions("worldedit.brush.set")
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@CommandPermissions("worldedit.brush.set")
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public void set(Player player, LocalSession localSession,
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public void set(Player player, LocalSession localSession,
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@Arg(desc = "The shape of the region")
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@Arg(desc = "The shape of the region")
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RegionFactory regionFactory,
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RegionFactory shape,
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@Arg(desc = "The size of the brush", def = "5")
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@Arg(desc = "The size of the brush", def = "5")
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double radius,
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double radius,
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@Arg(desc = "The pattern of blocks to set")
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@Arg(desc = "The pattern of blocks to set")
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Pattern pattern) throws WorldEditException {
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Pattern pattern) throws WorldEditException {
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setOperationBasedBrush(player, localSession, radius,
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setOperationBasedBrush(player, localSession, radius,
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new Apply(new ReplaceFactory(pattern)), regionFactory, "worldedit.brush.set");
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new Apply(new ReplaceFactory(pattern)), shape, "worldedit.brush.set");
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}
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}
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@Command(
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@Command(
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@ -339,7 +339,7 @@ public class BrushCommands {
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@CommandPermissions("worldedit.brush.forest")
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@CommandPermissions("worldedit.brush.forest")
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public void forest(Player player, LocalSession localSession,
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public void forest(Player player, LocalSession localSession,
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@Arg(desc = "The shape of the region")
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@Arg(desc = "The shape of the region")
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RegionFactory regionFactory,
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RegionFactory shape,
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@Arg(desc = "The size of the brush", def = "5")
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@Arg(desc = "The size of the brush", def = "5")
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double radius,
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double radius,
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@Arg(desc = "The density of the brush", def = "20")
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@Arg(desc = "The density of the brush", def = "20")
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@ -347,7 +347,7 @@ public class BrushCommands {
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@Arg(desc = "The type of tree to use")
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@Arg(desc = "The type of tree to use")
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TreeGenerator.TreeType type) throws WorldEditException {
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TreeGenerator.TreeType type) throws WorldEditException {
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setOperationBasedBrush(player, localSession, radius,
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setOperationBasedBrush(player, localSession, radius,
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new Paint(new TreeGeneratorFactory(type), density / 100), regionFactory, "worldedit.brush.forest");
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new Paint(new TreeGeneratorFactory(type), density / 100), shape, "worldedit.brush.forest");
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}
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}
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@Command(
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@Command(
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@ -357,11 +357,11 @@ public class BrushCommands {
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@CommandPermissions("worldedit.brush.raise")
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@CommandPermissions("worldedit.brush.raise")
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public void raise(Player player, LocalSession localSession,
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public void raise(Player player, LocalSession localSession,
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@Arg(desc = "The shape of the region")
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@Arg(desc = "The shape of the region")
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RegionFactory regionFactory,
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RegionFactory shape,
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@Arg(desc = "The size of the brush", def = "5")
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@Arg(desc = "The size of the brush", def = "5")
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double radius) throws WorldEditException {
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double radius) throws WorldEditException {
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setOperationBasedBrush(player, localSession, radius,
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setOperationBasedBrush(player, localSession, radius,
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new Deform("y-=1"), regionFactory, "worldedit.brush.raise");
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new Deform("y-=1"), shape, "worldedit.brush.raise");
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}
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}
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@Command(
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@Command(
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@ -371,22 +371,22 @@ public class BrushCommands {
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@CommandPermissions("worldedit.brush.lower")
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@CommandPermissions("worldedit.brush.lower")
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public void lower(Player player, LocalSession localSession,
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public void lower(Player player, LocalSession localSession,
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@Arg(desc = "The shape of the region")
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@Arg(desc = "The shape of the region")
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RegionFactory regionFactory,
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RegionFactory shape,
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@Arg(desc = "The size of the brush", def = "5")
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@Arg(desc = "The size of the brush", def = "5")
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double radius) throws WorldEditException {
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double radius) throws WorldEditException {
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setOperationBasedBrush(player, localSession, radius,
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setOperationBasedBrush(player, localSession, radius,
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new Deform("y+=1"), regionFactory, "worldedit.brush.lower");
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new Deform("y+=1"), shape, "worldedit.brush.lower");
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}
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}
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static void setOperationBasedBrush(Player player, LocalSession session, double radius,
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static void setOperationBasedBrush(Player player, LocalSession session, double radius,
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Contextual<? extends Operation> factory,
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Contextual<? extends Operation> factory,
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RegionFactory regionFactory,
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RegionFactory shape,
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String permission) throws WorldEditException {
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String permission) throws WorldEditException {
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WorldEdit.getInstance().checkMaxBrushRadius(radius);
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WorldEdit.getInstance().checkMaxBrushRadius(radius);
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BrushTool tool = session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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BrushTool tool = session.getBrushTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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tool.setSize(radius);
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tool.setSize(radius);
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tool.setFill(null);
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tool.setFill(null);
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tool.setBrush(new OperationFactoryBrush(factory, regionFactory, session), permission);
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tool.setBrush(new OperationFactoryBrush(factory, shape, session), permission);
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player.print("Set brush to " + factory);
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player.print("Set brush to " + factory);
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}
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}
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@ -56,7 +56,7 @@ import static org.enginehub.piston.part.CommandParts.arg;
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@CommandContainer
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@CommandContainer
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public class PaintBrushCommands {
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public class PaintBrushCommands {
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private static final CommandArgument REGION_FACTORY = arg(TranslatableComponent.of("regionFactory"), TextComponent.of("The shape of the region"))
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private static final CommandArgument REGION_FACTORY = arg(TranslatableComponent.of("shape"), TextComponent.of("The shape of the region"))
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.defaultsTo(ImmutableList.of())
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.defaultsTo(ImmutableList.of())
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.ofTypes(ImmutableList.of(Key.of(RegionFactory.class)))
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.ofTypes(ImmutableList.of(Key.of(RegionFactory.class)))
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.build();
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.build();
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