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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-05 02:50:05 +01:00
Dieser Commit ist enthalten in:
Matthew Miller 2019-08-12 21:35:09 +10:00
Ursprung 61bc012f6f
Commit 22cf93c31f
2 geänderte Dateien mit 6 neuen und 5 gelöschten Zeilen

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@ -1,4 +1,7 @@
7.0.1 Release Candidate 2
7.0.1
- Fix source masks using EdiSession instead of clipboard
- Fix bug with spaces in suggestions
- Fix schematic list box loading schematics with spaces in path
- Improve //thru (and navwand) in some cases
- Fix error when /up was used below the world
- Fix /up -f using glass anyway.
@ -13,8 +16,6 @@
- (Forge) Update to latest Forge builds (28.0.45+ required!)
- (Fabric/Forge Single-player) Fix wrong blocks being used when switching
between worlds generated at different times/with different mods
7.0.1 Release Candidate 1
- Improve //naturalize over large areas
- Fixed //restore with 1.14 worlds
- Added item brush support to WorldEdit for Bukkit (Formerly just Forge)
@ -33,7 +34,7 @@ between worlds generated at different times/with different mods
- Fixed setting player heads with names
- Added a mask flag to //count
- Setup pagination for //distr
- Fixed an entity-related error being caused by plugins improperly using Spigot.
- Fixed an entity-related error being caused by plugins improperly using Spigot
- Fixed gravity brush
- Modify chunk batching for performance
- Further legacy schematic loading improvements

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group=com.sk89q.worldedit
version=7.0.1-SNAPSHOT
version=7.0.1
org.gradle.jvmargs=-Xmx1G