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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00

Prepare changelog for release

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zml2008 2012-03-20 07:50:25 -07:00
Ursprung cfb19eba9b
Commit 204b36edd3

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@ -1,3 +1,32 @@
5.3:
- Changed Spout maven repo to more stable url
- Added Falling sand/gravel entities to /remove command
- Added support for new tree types to TreeGenerator and make adding more tree types later easier
- Updated for changes to SpoutAPI
- Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees
- Fix bPermissions instanlled check
- Add a -f (friendly) flag to butcher which applies -a, -n, -p, and -g, and a -g flag which allows butchering of iron and snow golems
- Add FlatRegion interface and an associated iterator (for developers!)
- Fix a NPE with brush using a global mask and no brush mask
- Fixed //shift not updating polygonal regions properly.
- Add support for expand with reverse dir for Cylinder & Ellipsoid
- Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses.
- Add positive() to Vector and Vector2D
- In WorldGuard, teleport/spawn location yaw/pitch should now work.
- Register command permissions, integrate with the Bukkit help API
- Allow annotation-free registering of commands with other plugins (for developers!)
- Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals.
- Added support for new Anvil saving format, fixed old chunk saving format.
- Clean up some stray 128 values and update the fallbacks
- Add support for Bukkit 1.1-R5 and newer, as well as 1.2.3-R0.3 and newer
- Updated for new 1.2 blocks, items, and mobs
- Fix Dispensers, Furnaces and remove redundant casts.
- Fix restoring enchantments from snapshots/schematics.
- Made tree planter tool try 10 times to make the tree before giving up.
Thanks to Nidan, aumgn, Jadedwolf, wizjany, SpectralEdge, md_5, and desht for their contributions
5.2: 5.2:
- Made BlockBag use WorldVectors for add(Single)SourcePosition - Made BlockBag use WorldVectors for add(Single)SourcePosition
- Fixed north face not being set with non-singleblockpatterns. - Fixed north face not being set with non-singleblockpatterns.