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https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-04 18:40:06 +01:00
Prepare changelog for release
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@ -1,3 +1,32 @@
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5.3:
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- Changed Spout maven repo to more stable url
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- Added Falling sand/gravel entities to /remove command
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- Added support for new tree types to TreeGenerator and make adding more tree types later easier
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- Updated for changes to SpoutAPI
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- Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees
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- Fix bPermissions instanlled check
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- Add a -f (friendly) flag to butcher which applies -a, -n, -p, and -g, and a -g flag which allows butchering of iron and snow golems
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- Add FlatRegion interface and an associated iterator (for developers!)
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- Fix a NPE with brush using a global mask and no brush mask
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- Fixed //shift not updating polygonal regions properly.
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- Add support for expand with reverse dir for Cylinder & Ellipsoid
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- Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses.
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- Add positive() to Vector and Vector2D
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- In WorldGuard, teleport/spawn location yaw/pitch should now work.
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- Register command permissions, integrate with the Bukkit help API
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- Allow annotation-free registering of commands with other plugins (for developers!)
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- Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals.
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- Added support for new Anvil saving format, fixed old chunk saving format.
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- Clean up some stray 128 values and update the fallbacks
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- Add support for Bukkit 1.1-R5 and newer, as well as 1.2.3-R0.3 and newer
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- Updated for new 1.2 blocks, items, and mobs
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- Fix Dispensers, Furnaces and remove redundant casts.
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- Fix restoring enchantments from snapshots/schematics.
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- Made tree planter tool try 10 times to make the tree before giving up.
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Thanks to Nidan, aumgn, Jadedwolf, wizjany, SpectralEdge, md_5, and desht for their contributions
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5.2:
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- Made BlockBag use WorldVectors for add(Single)SourcePosition
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- Fixed north face not being set with non-singleblockpatterns.
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