Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 18:10:08 +01:00
Fix entity rotation.
Dieser Commit ist enthalten in:
Ursprung
7257c7bb2b
Commit
2009344058
@ -92,9 +92,10 @@ public class ExtentEntityCopy implements EntityFunction {
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if (!transform.isIdentity()) {
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Location location = entity.getLocation();
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Vector newPosition = transform.apply(location.toVector().subtract(from));
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Vector pivot = from.round().add(0.5, 0.5, 0.5);
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Vector newPosition = transform.apply(location.toVector().subtract(pivot));
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Vector newDirection = transform.apply(location.getDirection()).subtract(transform.apply(Vector.ZERO)).normalize();
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newLocation = new Location(destination, newPosition.add(to), newDirection);
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newLocation = new Location(destination, newPosition.add(to.round().add(0.5, 0.5, 0.5)), newDirection);
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// Some entities store their position data in NBT
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state = transformNbtData(state);
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