Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-09 21:10:05 +01:00
Changed /ascend and /descend to get arguments via injection.
Dieser Commit ist enthalten in:
Ursprung
765d987ae1
Commit
1f6e31dae8
@ -23,8 +23,14 @@ import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.minecraft.util.commands.CommandContext;
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import com.sk89q.minecraft.util.commands.CommandPermissions;
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import com.sk89q.minecraft.util.commands.Logging;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalConfiguration;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.WorldVector;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.util.command.parametric.Optional;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.minecraft.util.commands.Logging.LogMode.POSITION;
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@ -68,13 +74,7 @@ public class NavigationCommands {
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max = 1
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)
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@CommandPermissions("worldedit.navigation.ascend")
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public void ascend(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
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int levelsToAscend = 0;
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if (args.argsLength() == 0) {
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levelsToAscend = 1;
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} else {
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levelsToAscend = args.getInteger(0);
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}
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public void ascend(Player player, @Optional("1") int levelsToAscend) throws WorldEditException {
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int ascentLevels = 1;
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while (player.ascendLevel() && levelsToAscend != ascentLevels) {
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++ascentLevels;
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@ -94,13 +94,7 @@ public class NavigationCommands {
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max = 1
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)
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@CommandPermissions("worldedit.navigation.descend")
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public void descend(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
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int levelsToDescend = 0;
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if (args.argsLength() == 0) {
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levelsToDescend = 1;
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} else {
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levelsToDescend = args.getInteger(0);
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}
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public void descend(Player player, @Optional("1") int levelsToDescend) throws WorldEditException {
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int descentLevels = 1;
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while (player.descendLevel() && levelsToDescend != descentLevels) {
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++descentLevels;
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@ -181,7 +175,6 @@ public class NavigationCommands {
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@CommandPermissions("worldedit.navigation.up")
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@Logging(POSITION)
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public void up(Player player, LocalSession session, EditSession editSession, CommandContext args) throws WorldEditException {
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final int distance = args.getInteger(0);
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final boolean alwaysGlass = getAlwaysGlass(args);
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