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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00

Rewrapped CHANGELOG.txt.

Dieser Commit ist enthalten in:
sk89q 2011-10-01 20:30:58 -07:00
Ursprung 144b06ccb5
Commit 1cbfe794c2

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@ -6,16 +6,20 @@
- Added multiworld snapshot support (check the new structure on the wiki!) - Added multiworld snapshot support (check the new structure on the wiki!)
- Added //naturalize command (makes stone/dirt/grass layers) - Added //naturalize command (makes stone/dirt/grass layers)
- Added a //farwand tool, allows selecting pos1 and pos2 at a distance - Added a //farwand tool, allows selecting pos1 and pos2 at a distance
- Added a //lrbuild tool, allows "placing" and "destroying" blocks at a distance - Added a //lrbuild tool, allows "placing" and
"destroying" blocks at a distance
- Added /pyramid and /hpyramid generators - Added /pyramid and /hpyramid generators
- Added underlay and overlay masks - Added underlay and overlay masks
- Added a /green command (adds a layer of grass on top of landscape) - Added a /green command (adds a layer of grass on top of landscape)
- Added polygon support to the WorldEdit CUI - Added polygon support to the WorldEdit CUI
- Moved config permissions system and other WEPIF configuration to the wepif.yml file - Moved config permissions system and other WEPIF configuration to the
- Improved command logging to additionally log the position and region of the player wepif.yml file
- Improved command logging to additionally log the position and region of
the player
- Added -n flag to //smooth (smooth only natural terrain) - Added -n flag to //smooth (smooth only natural terrain)
- Improved item/block name matching - Improved item/block name matching
- //pos1 and //pos2 now accept an x,y,z arguement to select arbitrary coordinates - //pos1 and //pos2 now accept an x,y,z arguement to
select arbitrary coordinates
- Non-integer (decimal) radii now work in cylinders, spheres, fill, drain, etc - Non-integer (decimal) radii now work in cylinders, spheres, fill, drain, etc
- Added -s flag to //chunk (select all chunks in current selection) - Added -s flag to //chunk (select all chunks in current selection)
- Block patterns now can be used in //replacenear, //walls, and //outline - Block patterns now can be used in //replacenear, //walls, and //outline
@ -34,8 +38,9 @@
- Fixed flipping of signs and doors - Fixed flipping of signs and doors
- Fixed manipulating blocks in unloaded chunks - Fixed manipulating blocks in unloaded chunks
Thanks to everyone for their contributions: Thanks to everyone for their contributions:
zml2008, wizjany, TomyLobo, Nichts, mrapple, jjkoletar, robinjam, jascotty2, Hretsam, zml2008, wizjany, TomyLobo, Nichts, mrapple, jjkoletar, robinjam, jascotty2,
Elizacat, masteroftime, x1337x, TLUL, Droolio, ZerothAngel, md-5, and t3hk0d3 Hretsam, Elizacat, masteroftime, x1337x, TLUL, Droolio, ZerothAngel, md-5,
and t3hk0d3
4.6: 4.6:
- Updated for Minecraft 1.6. - Updated for Minecraft 1.6.